From: Mario <mario@smbclan.net>
Date: Sat, 10 Feb 2018 02:53:16 +0000 (+1000)
Subject: Add a checkbox in the menu for showing text instead of icons
X-Git-Tag: xonotic-v0.8.5~2328^2~3
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=f286da41beec04ed5526c0b1d87ee274021c8ff5;p=xonotic%2Fxonotic-data.pk3dir.git

Add a checkbox in the menu for showing text instead of icons
---

diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hud.qc b/qcsrc/menu/xonotic/dialog_settings_game_hud.qc
index e16693675b..88fba8dd02 100644
--- a/qcsrc/menu/xonotic/dialog_settings_game_hud.qc
+++ b/qcsrc/menu/xonotic/dialog_settings_game_hud.qc
@@ -88,6 +88,10 @@ void XonoticGameHUDSettingsTab_fill(entity me)
 		me.TDempty(me, 0.2);
 		me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.25, 1, "g_waypointsprite_crosshairfadealpha", _("Fade when near the crosshair")));
 			setDependent(e, "cl_hidewaypoints", 0, 0);
+	me.TR(me);
+		me.TDempty(me, 0.2);
+		me.TD(me, 1, 2.8, e = makeXonoticCheckBox(0, "g_waypointsprite_text", _("Display names instead of icons")));
+			setDependent(e, "cl_hidewaypoints", 0, 0);
 
 	#if 0
 	me.TR(me);