From: Samual Lenks Date: Sun, 1 Dec 2013 03:42:17 +0000 (-0500) Subject: Fix some other things X-Git-Tag: xonotic-v0.8.0~139^2~1^2~94 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ef41e4fa461bce9624e924b8cf3b3c9739afa7d5;p=xonotic%2Fxonotic-data.pk3dir.git Fix some other things --- diff --git a/qcsrc/common/playerstats.qc b/qcsrc/common/playerstats.qc index e605b858d..cfb6aab21 100644 --- a/qcsrc/common/playerstats.qc +++ b/qcsrc/common/playerstats.qc @@ -175,7 +175,6 @@ void PlayerStats_GameReport_FinalizePlayer(entity p) p.playerstats_id = string_null; } -.float scoreboard_pos; void PlayerStats_GameReport_EndMatch(float finished) { if(PS_GR_OUT_DB < 0) { return; } diff --git a/qcsrc/common/playerstats.qh b/qcsrc/common/playerstats.qh index ba81ab754..b0a442d72 100644 --- a/qcsrc/common/playerstats.qh +++ b/qcsrc/common/playerstats.qh @@ -44,9 +44,6 @@ void PlayerStats_GameReport_AddEvent(string event_id); #define PS_GR_T_ADDVAL(team,eventid,val) PlayerStats_GameReport_Event(sprintf("team#%d", team), eventid, val) float PlayerStats_GameReport_Event(string prefix, string event_id, float value); -// call at game over -void PlayerStats_GameReport_Shutdown(); // send stats to the server - void PlayerStats_GameReport_Accuracy(entity p); // call this whenever a player leaves diff --git a/qcsrc/server/scores.qh b/qcsrc/server/scores.qh index 5960b9f42..c26a4d295 100644 --- a/qcsrc/server/scores.qh +++ b/qcsrc/server/scores.qh @@ -1,6 +1,7 @@ entity scores_initialized; // non-world when scores labels/rules have been set .float scores[MAX_SCORE]; .float teamscores[MAX_TEAMSCORE]; +.float scoreboard_pos; /** * Attaches a PlayerScore entity to a player. Use that in ClientConnect.