From: Mario Date: Wed, 3 Jun 2020 11:46:29 +0000 (+1000) Subject: Add some more clarity to g_weapon_noncore_allow cvar description X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ed380f4443048deb79f2f7ed5f24b7d9f03beb7c;p=xonotic%2Fxonotic-data.pk3dir.git Add some more clarity to g_weapon_noncore_allow cvar description --- diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 59f077353..d2b41b6bb 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -496,7 +496,7 @@ sv_gameplayfix_nogravityonground 1 set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping machinegun and shotgun (for Q3A map compatibility in mapinfo files)" set sv_q3defragcompat 0 "toggle for some compatibility hacks (for Q3DF map compatibility)" -set g_weapon_noncore_allow 1 "allow non-core weapons to spawn in the map (NOTE: these will currently enable Xonotic counterparts of the weapons, enable g_new_toys instead to allow these weapons to spawn normally)" +set g_weapon_noncore_allow 1 "allow non-core weapons to spawn in the map (NOTE: this will currently enable Xonotic counterparts of some deprecated Nexuiz weapons, enable g_new_toys instead to allow these weapons to spawn normally)" set g_movement_highspeed 1 "multiplier scale for movement speed (applies to sv_maxspeed and sv_maxairspeed, also applies to air acceleration when g_movement_highspeed_q3_compat is set to 0)" set g_movement_highspeed_q3_compat 0 "apply speed modifiers to air movement in a more Q3-compatible way (only apply speed buffs and g_movement_highspeed to max air speed, not to acceleration)"