From: Rudolf Polzer <divverent@xonotic.org>
Date: Mon, 31 Dec 2012 16:56:27 +0000 (+0100)
Subject: bots: fix some bad uses of nextthink instead of bot_nextthink
X-Git-Tag: xonotic-v0.7.0~148
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ecfdfa1f5483e5838900ecbaac12ead497e10d2d;p=xonotic%2Fxonotic-data.pk3dir.git

bots: fix some bad uses of nextthink instead of bot_nextthink
---

diff --git a/qcsrc/server/bot/bot.qc b/qcsrc/server/bot/bot.qc
index 3e1cae313..bd23e8903 100644
--- a/qcsrc/server/bot/bot.qc
+++ b/qcsrc/server/bot/bot.qc
@@ -45,7 +45,7 @@ void bot_think()
 
 	if (autocvar_g_campaign && !campaign_bots_may_start)
 	{
-		self.nextthink = time + 0.5;
+		self.bot_nextthink = time + 0.5;
 		return;
 	}
 
@@ -85,7 +85,7 @@ void bot_think()
 	{
 		// block the bot during the countdown to game start
 		self.movement = '0 0 0';
-		self.nextthink = game_starttime;
+		self.bot_nextthink = game_starttime;
 		return;
 	}
 
@@ -393,7 +393,7 @@ void bot_clientconnect()
 	self.bot_nextthink = time - random();
 	self.lag_func = bot_lagfunc;
 	self.isbot = TRUE;
-	self.createdtime = self.nextthink;
+	self.createdtime = self.bot_nextthink;
 
 	if(!self.bot_config_loaded) // This is needed so team overrider doesn't break between matches
 		bot_setnameandstuff();