From: havoc Date: Thu, 19 Sep 2002 23:51:53 +0000 (+0000) Subject: fix for beams coming from invisible objects X-Git-Tag: RELEASE_0_2_0_RC1~223 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ece9a98a968f445ced114ad91baebc968454a147;p=xonotic%2Fdarkplaces.git fix for beams coming from invisible objects git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2396 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/cl_main.c b/cl_main.c index d64715fa..f0259e37 100644 --- a/cl_main.c +++ b/cl_main.c @@ -849,7 +849,7 @@ void CL_RelinkBeams (void) // if coming from the player, update the start position //if (b->entity == cl.viewentity) // VectorCopy (cl_entities[cl.viewentity].render.origin, b->start); - if (b->entity) + if (b->entity && cl_entities[b->entity].state_current.active) { VectorCopy (cl_entities[b->entity].render.origin, b->start); b->start[2] += 16;