From: divverent Date: Mon, 18 Oct 2010 20:27:16 +0000 (+0000) Subject: as the SSE bug seems fixed now, use SSE in MSVC builds now too again X-Git-Tag: xonotic-v0.1.0preview~102 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=eccb9c35db1aaeb086f8ce8eaa488ccbcc4c4677;p=xonotic%2Fdarkplaces.git as the SSE bug seems fixed now, use SSE in MSVC builds now too again git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10551 d7cf8633-e32d-0410-b094-e92efae38249 ::stable-branch::merge=69c4e03c2f10ba023dcd1f9c99f71cae95439bef --- diff --git a/quakedef.h b/quakedef.h index 9c4adbcd..06ab2a94 100644 --- a/quakedef.h +++ b/quakedef.h @@ -457,10 +457,10 @@ extern cvar_t developer_loading; # endif #elif defined(_WIN64) # define DP_ARCH_STR "x86_64" -//# define SSE_PRESENT +# define SSE_PRESENT #elif defined(WIN32) # define DP_ARCH_STR "x86" -//# define SSE_POSSIBLE +# define SSE_POSSIBLE #endif #ifdef SSE_PRESENT