From: uis Date: Sat, 11 May 2024 02:16:42 +0000 (+0300) Subject: Slightly improve branching performance for BIH collision X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ec17546934aa139639ea723b8385895f27d1476d;p=xonotic%2Fdarkplaces.git Slightly improve branching performance for BIH collision --- diff --git a/model_brush.c b/model_brush.c index 397208ba..b9116827 100644 --- a/model_brush.c +++ b/model_brush.c @@ -6815,19 +6815,23 @@ void Mod_CollisionBIH_TracePoint(model_t *model, const frameblend_t *frameblend, { nodenum = nodestack[--nodestackpos]; node = bih->nodes + nodenum; + assert(node->type <= BIH_UNORDERED); #if 1 if (!BoxesOverlap(start, start, node->mins, node->maxs)) continue; #endif - if (node->type <= BIH_SPLITZ && nodestackpos+2 <= 1024) + if (node->type != BIH_UNORDERED) { + if(nodestackpos > 1024 - 2) + //Out of stack + continue; axis = node->type - BIH_SPLITX; if (start[axis] >= node->frontmin) nodestack[nodestackpos++] = node->front; if (start[axis] <= node->backmax) nodestack[nodestackpos++] = node->back; } - else if (node->type == BIH_UNORDERED) + else { for (axis = 0;axis < BIH_MAXUNORDEREDCHILDREN && node->children[axis] >= 0;axis++) { @@ -6904,8 +6908,12 @@ static void Mod_CollisionBIH_TraceLineShared(model_t *model, const frameblend_t sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + 1; if (!BoxesOverlap(sweepnodemins, sweepnodemaxs, node->mins, node->maxs) && !collision_bih_fullrecursion.integer) continue; - if (node->type <= BIH_SPLITZ && nodestackpos+2 <= 1024) + assert(node->type <= BIH_UNORDERED); + if (node->type != BIH_UNORDERED) { + if(nodestackpos > 1024 - 2) + //Out of stack + continue; // recurse children of the split axis = node->type - BIH_SPLITX; d1 = node->backmax - nodestart[axis]; @@ -7023,7 +7031,7 @@ static void Mod_CollisionBIH_TraceLineShared(model_t *model, const frameblend_t break; } } - else if (node->type == BIH_UNORDERED) + else { // calculate sweep bounds for this node // copy node bounds into local variables @@ -7151,8 +7159,12 @@ void Mod_CollisionBIH_TraceBrush(model_t *model, const frameblend_t *frameblend, sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + maxs[2] + 1; if (!BoxesOverlap(sweepnodemins, sweepnodemaxs, node->mins, node->maxs)) continue; - if (node->type <= BIH_SPLITZ && nodestackpos+2 <= 1024) + assert(node->type <= BIH_UNORDERED); + if (node->type != BIH_UNORDERED) { + if(nodestackpos > 1024 - 2) + //Out of stack + continue; // recurse children of the split axis = node->type - BIH_SPLITX; d1 = node->backmax - nodestart[axis] - mins[axis]; @@ -7268,7 +7280,7 @@ void Mod_CollisionBIH_TraceBrush(model_t *model, const frameblend_t *frameblend, break; } } - else if (node->type == BIH_UNORDERED) + else { // calculate sweep bounds for this node // copy node bounds into local variables and expand to get Minkowski Sum of the two shapes