From: MirceaKitsune Date: Sat, 26 Feb 2011 18:28:41 +0000 (+0200) Subject: Tweak some defaults again X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ebfc231b3caa003f9c79508a4748bd0c879437bf;p=voretournament%2Fvoretournament.git Tweak some defaults again --- diff --git a/data/defaultVoretournament.cfg b/data/defaultVoretournament.cfg index 249497d9..b52f2604 100644 --- a/data/defaultVoretournament.cfg +++ b/data/defaultVoretournament.cfg @@ -1068,8 +1068,8 @@ con_chatwidth 0.6 con_notifysize 10 con_notifyalign 0 -seta hud_damage 0.6 "an improved version of gl_polyblend for damage, draw an image instead when hurt" -seta hud_damage_blur 10 "Use postprocessing to blur the screen when you have taken damage. This can be paired with current hud damage or just used alone. Higher values = more blur" +seta hud_damage 0.65 "an improved version of gl_polyblend for damage, draw an image instead when hurt" +seta hud_damage_blur 8 "Use postprocessing to blur the screen when you have taken damage. This can be paired with current hud damage or just used alone. Higher values = more blur" seta hud_damage_blur_alpha 0.5 "Amount of alpha to use when merging the blurred layers back into the render. Turning this up higher will remove bloom, so it's best to find a balance" seta hud_damage_gentle_alpha_multiplier 0.10 "how much to multiply alpha of flash when using the cl_gentle version, it's much more opaque than the non-gentle version" seta hud_damage_gentle_color "1 0.7 1" "color of flash for cl_gentle version" @@ -1084,7 +1084,7 @@ seta hud_damage_pain_threshold_pulsating_min 0.6 "minimum value when calculating seta hud_damage_pain_threshold_pulsating_period 0.8 "one pulse every X seconds" seta hud_powerup 0.5 "power of the sharpen effect when owning the shield or strength powerups" -seta hud_stomach 0.6 "displays a splash on the screen when inside the stomach, value specifies alpha" +seta hud_stomach 0.65 "displays a splash on the screen when inside the stomach, value specifies alpha" seta hud_stomach_color "0.75 1 0" "color of the stomach screen splash" seta hud_stomach_fade_in 0.2 "how quickly the stomach splash appears when you get swallowed" seta hud_stomach_fade_out 0.03 "how quickly the stomach splash disappears when you are regurgitated" diff --git a/data/qcsrc/menu/voret/dialog_settings_effects.c b/data/qcsrc/menu/voret/dialog_settings_effects.c index bcda16e4..f3f493eb 100644 --- a/data/qcsrc/menu/voret/dialog_settings_effects.c +++ b/data/qcsrc/menu/voret/dialog_settings_effects.c @@ -173,7 +173,7 @@ void fillVoretEffectsSettingsTab(entity me) e.savedValue = 0.5; // default me.TD(me, 1, 2, s); me.TR(me); - me.TD(me, 1, 2, e = makeVoretCheckBoxEx(0.6, 0, "hud_damage", "Screen splashes & Blur")); // must match defaults + me.TD(me, 1, 2, e = makeVoretCheckBoxEx(0.65, 0, "hud_damage", "Screen splashes & Blur")); // must match defaults makeMulti(e, "hud_stomach"); me.TD(me, 1, 1, e = makeVoretCheckBoxEx(0.5, 0, "hud_powerup", "Sharpening")); // must match defaults