From: terencehill Date: Tue, 8 Nov 2022 14:00:53 +0000 (+0100) Subject: Menu: Improve wording of some fraglimit sliders X-Git-Tag: xonotic-v0.8.6~301 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=eb7abbb160df6ad5678da8abd132817747e520dd;p=xonotic%2Fxonotic-data.pk3dir.git Menu: Improve wording of some fraglimit sliders --- diff --git a/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh b/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh index ad5909eb2..b3a8635a1 100644 --- a/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh +++ b/qcsrc/common/gamemodes/gamemode/clanarena/clanarena.qh @@ -37,7 +37,7 @@ CLASS(ClanArena, Gametype) METHOD(ClanArena, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns)) { TC(Gametype, this); - returns(menu, _("Frag limit:"), 5, 100, 5, "fraglimit_override", "g_ca_teams_override", _("The amount of frags needed before the match will end")); + returns(menu, _("Round limit:"), 5, 100, 5, "fraglimit_override", "g_ca_teams_override", _("The amount of rounds won needed before the match will end")); } #ifdef CSQC ATTRIB(ClanArena, m_modicons, void(vector pos, vector mySize), HUD_Mod_CA); diff --git a/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh b/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh index 9620ba835..f1723757a 100644 --- a/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh +++ b/qcsrc/common/gamemodes/gamemode/freezetag/freezetag.qh @@ -40,7 +40,7 @@ CLASS(FreezeTag, Gametype) METHOD(FreezeTag, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns)) { TC(Gametype, this); - returns(menu, _("Frag limit:"), 5, 100, 5, "fraglimit_override", "g_freezetag_teams_override", _("The amount of frags needed before the match will end")); + returns(menu, _("Round limit:"), 5, 100, 5, "fraglimit_override", "g_freezetag_teams_override", _("The amount of rounds won needed before the match will end")); } #ifdef CSQC ATTRIB(FreezeTag, m_modicons, void(vector pos, vector mySize), HUD_Mod_FreezeTag); diff --git a/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh b/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh index 96f310611..be11699dd 100644 --- a/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh +++ b/qcsrc/common/gamemodes/gamemode/nexball/nexball.qh @@ -22,7 +22,7 @@ CLASS(NexBall, Gametype) METHOD(NexBall, m_configuremenu, void(Gametype this, entity menu, void(entity me, string pLabel, float pMin, float pMax, float pStep, string pCvar, string tCvar, string pTooltip) returns)) { TC(Gametype, this); - returns(menu, _("Goals:"), 1, 50, 1, "g_nexball_goallimit", string_null, _("The amount of goals needed before the match will end")); + returns(menu, _("Goal limit:"), 1, 50, 1, "g_nexball_goallimit", string_null, _("The amount of goals needed before the match will end")); } #ifdef CSQC ATTRIB(NexBall, m_modicons, void(vector pos, vector mySize), HUD_Mod_NexBall);