From: Rudolf Polzer Date: Thu, 3 Sep 2015 00:19:51 +0000 (+0200) Subject: Add gl_max_lightmapsize just in case. X-Git-Tag: xonotic-v0.8.2~1935 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=eb45388e149b8d58fb3d930f4f291763e00c4946;p=xonotic%2Fxonotic-data.pk3dir.git Add gl_max_lightmapsize just in case. I know DP currently ignores it for Q3BSP anyway. --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index ede4ffe11..338808f3d 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -541,6 +541,7 @@ gl_picmip_sprites 0 gl_picmip_other 1 // so, picmip -1 is best possible quality r_mipsprites 1 r_mipskins 1 +gl_max_lightmapsize 4096 r_shadow_realtime_world_lightmaps 1 r_shadow_realtime_world_importlightentitiesfrommap 0 // Whether build process uses keepLights is nontransparent and may change, so better make keepLights not matter. cl_decals_fadetime 5