From: havoc Date: Mon, 4 Nov 2002 01:23:30 +0000 (+0000) Subject: renamed r_staticworldlights to r_shadow_staticworldlights X-Git-Tag: RELEASE_0_2_0_RC1~87 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=eb05c20810ae1d0938cb29b0718b680eb486bb5c;p=xonotic%2Fdarkplaces.git renamed r_staticworldlights to r_shadow_staticworldlights git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2598 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/gl_rmain.c b/gl_rmain.c index 2fe41e5e..fe186d79 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -52,7 +52,7 @@ unsigned short d_lightstylevalue[256]; cvar_t r_drawentities = {0, "r_drawentities","1"}; cvar_t r_drawviewmodel = {0, "r_drawviewmodel","1"}; cvar_t r_shadows = {CVAR_SAVE, "r_shadows", "1"}; -cvar_t r_staticworldlights = {0, "r_staticworldlights", "1"}; +cvar_t r_shadow_staticworldlights = {0, "r_shadow_staticworldlights", "1"}; cvar_t r_speeds = {0, "r_speeds","0"}; cvar_t r_fullbright = {0, "r_fullbright","0"}; cvar_t r_wateralpha = {CVAR_SAVE, "r_wateralpha","1"}; @@ -221,7 +221,7 @@ void GL_Main_Init(void) Cvar_RegisterVariable (&r_drawentities); Cvar_RegisterVariable (&r_drawviewmodel); Cvar_RegisterVariable (&r_shadows); - Cvar_RegisterVariable (&r_staticworldlights); + Cvar_RegisterVariable (&r_shadow_staticworldlights); Cvar_RegisterVariable (&r_speeds); Cvar_RegisterVariable (&r_fullbrights); Cvar_RegisterVariable (&r_wateralpha); @@ -892,7 +892,7 @@ void R_ShadowVolumeLighting (int visiblevolumes) if (!visiblevolumes) R_Shadow_Stage_ShadowVolumes(); ent = &cl_entities[0].render; - if (wl->shadowvolume && r_staticworldlights.integer) + if (wl->shadowvolume && r_shadow_staticworldlights.integer) R_Shadow_DrawWorldLightShadowVolume(&ent->matrix, wl); else R_TestAndDrawShadowVolume(ent, wl->origin, cullradius / ent->scale, lightradius / ent->scale, clipmins, clipmaxs); @@ -958,7 +958,7 @@ void R_ShadowVolumeLighting (int visiblevolumes) if (!visiblevolumes) R_Shadow_Stage_ShadowVolumes(); - if (sl->shadowvolume && r_staticworldlights.integer) + if (sl->shadowvolume && r_shadow_staticworldlights.integer) R_DrawWorldLightShadowVolume(&cl_entities[0].render.matrix, sl->shadowvolume); else R_TestAndDrawShadowVolume(&cl_entities[0].render, sl->origin, cullradius, lightradius);