From: Mirio Date: Sat, 8 Jan 2011 05:56:00 +0000 (+0000) Subject: (Commit created by redmine exporter script from page "Last_Man_Standing" version 3) X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=eaa7d1582188fbf21c48a96108796d0a1f82ae8a;p=xonotic%2Fxonotic.wiki.git (Commit created by redmine exporter script from page "Last_Man_Standing" version 3) --- diff --git a/Last_Man_Standing.textile b/Last_Man_Standing.textile index e1c55cd..40bc2c8 100644 --- a/Last_Man_Standing.textile +++ b/Last_Man_Standing.textile @@ -2,7 +2,7 @@ h1. Last Man Standing (LMS) h2. Object of the Game -In LMS you start with a special amount of lives (9 by default) and with every weapon (except Mine Layer; Fireball; Grappling Hook; Port-O-Launch and the tuba). For each death you lose 1 live and once you run out of your lives you will have to spectate until the end of the map. The last one that survives is the “Last Man Standing” and wins the map. +In LMS you start with a special amount of lives (9 by default) and with every weapon (except [[Weapons|Mine Layer]]; [[Weapons|Fireball]]; [[Weapons|Grappling Hook]]; [[Weapons|Port-O-Launch]] and the [[Weapons|Tuba]]). For each death you lose 1 live and once you run out of your lives you will have to spectate until the end of the map. The last one that survives is the “Last Man Standing” and wins the map. h2. Map Entities