From: TimePath Date: Tue, 6 Oct 2015 00:56:00 +0000 (+1100) Subject: Nades: always throw with weapon drop in case offhand is occupied X-Git-Tag: xonotic-v0.8.2~1874^2~4 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=e95082e3dbb7cb2b54189dc05fb923c768babad7;p=xonotic%2Fxonotic-data.pk3dir.git Nades: always throw with weapon drop in case offhand is occupied --- diff --git a/qcsrc/server/mutators/mutator_nades.qc b/qcsrc/server/mutators/mutator_nades.qc index 98511b238..fd2ce00a2 100644 --- a/qcsrc/server/mutators/mutator_nades.qc +++ b/qcsrc/server/mutators/mutator_nades.qc @@ -907,7 +907,10 @@ void nades_Clear(entity player) MUTATOR_HOOKFUNCTION(nades_CheckThrow) { - if(MUTATOR_RETURNVALUE) { nades_CheckThrow(); } + if (self.offhand) { + nades_CheckThrow(); + return true; + } return false; }