From: Jakob MG Date: Tue, 21 Jun 2011 21:49:01 +0000 (+0200) Subject: Make walker not roam if in a team game (assume thay are on guarid duty) X-Git-Tag: xonotic-v0.5.0~199^2^2~7 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=e8257dc8092826fd63fa7c70bc2420fff64d9443;p=xonotic%2Fxonotic-data.pk3dir.git Make walker not roam if in a team game (assume thay are on guarid duty) --- diff --git a/qcsrc/server/tturrets/units/unit_walker.qc b/qcsrc/server/tturrets/units/unit_walker.qc index afb5d26ec..143884c11 100644 --- a/qcsrc/server/tturrets/units/unit_walker.qc +++ b/qcsrc/server/tturrets/units/unit_walker.qc @@ -343,7 +343,7 @@ void walker_postthink() if(self.idletime < time) { - if(random() < 0.5) + if(random() < 0.5 || self.team != MAX_SHOT_DISTANCE) { self.idletime = time + 1 + random() * 5; self.moveto = self.origin;