From: Juhu <5894800-Juhu_@users.noreply.gitlab.com> Date: Sun, 11 Sep 2022 22:58:55 +0000 (+0200) Subject: strafehud: enable hud_panel_strafehud_bestangle by default for clarity on how to... X-Git-Tag: xonotic-v0.8.6~136^2~27 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=e812e8f571424848d4922953d6e6ec73da299ce1;p=xonotic%2Fxonotic-data.pk3dir.git strafehud: enable hud_panel_strafehud_bestangle by default for clarity on how to use the hud --- diff --git a/_hud_common.cfg b/_hud_common.cfg index c1f6b96a9..00977a49d 100644 --- a/_hud_common.cfg +++ b/_hud_common.cfg @@ -173,7 +173,7 @@ seta hud_panel_strafehud_angle_accel_color "0 1 1" "color of the indicator showi seta hud_panel_strafehud_angle_overturn_color "1 0 1" "color of the indicator showing the player's current angle if it is within the overturn zone" seta hud_panel_strafehud_angle_arrow "1" "set the angle indicator's arrow style: 0 = none, 1 = top, 2 = bottom, 3 = both" seta hud_panel_strafehud_angle_arrow_size "0.5" "size of the arrow (relative to the panel height)" -seta hud_panel_strafehud_bestangle "0" "set to \"1\" to enable a ghost angle indicator showing the best angle to gain maximum acceleration" +seta hud_panel_strafehud_bestangle "1" "set to \"1\" to enable a ghost angle indicator showing the best angle to gain maximum acceleration" seta hud_panel_strafehud_bestangle_color "1 1 1" "color of the indicator showing the best angle to gain maximum acceleration" seta hud_panel_strafehud_bestangle_alpha "0.5" "opacity of the indicator showing the best angle to gain maximum acceleration" seta hud_panel_strafehud_switch_minspeed "-1" "minimum speed in qu/s at which switch indicator(s) which are used to aid changing strafe direction will be shown (set to -1 for dynamic minspeed)" diff --git a/qcsrc/client/hud/panel/strafehud.qh b/qcsrc/client/hud/panel/strafehud.qh index 9a13ffb2f..4d896b226 100644 --- a/qcsrc/client/hud/panel/strafehud.qh +++ b/qcsrc/client/hud/panel/strafehud.qh @@ -28,7 +28,7 @@ vector autocvar_hud_panel_strafehud_angle_accel_color = '0 1 1'; vector autocvar_hud_panel_strafehud_angle_overturn_color = '1 0 1'; int autocvar_hud_panel_strafehud_angle_arrow = 1; float autocvar_hud_panel_strafehud_angle_arrow_size = 0.5; -bool autocvar_hud_panel_strafehud_bestangle = false; +bool autocvar_hud_panel_strafehud_bestangle = true; vector autocvar_hud_panel_strafehud_bestangle_color = '1 1 1'; float autocvar_hud_panel_strafehud_bestangle_alpha = 0.5; float autocvar_hud_panel_strafehud_switch_minspeed = -1;