From: Rudolf Polzer Date: Sun, 9 May 2010 14:12:44 +0000 (+0200) Subject: fix player sounds loading X-Git-Tag: xonotic-v0.1.0preview~637^2^2~2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=e7d7c72c1822e9c97252970442e4575e2b0f2957;p=xonotic%2Fxonotic-data.pk3dir.git fix player sounds loading --- diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index cf941e9e3..df700faaf 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -555,6 +555,7 @@ void setmodel_lod(entity e, string modelname) self.modelindex_lod0_from_xonotic = ((s == "") || (substring(s, 0, 4) == "data")); player_setupanimsformodel(); + UpdatePlayerSounds(); } /* diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index ee6d11dfd..c5717f592 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -1202,7 +1202,10 @@ void LoadPlayerSounds(string f, float first) var .string field; fh = fopen(f, FILE_READ); if(fh < 0) + { + dprint("Player sound file not found: ", f, "\n"); return; + } while((s = fgets(fh))) { if(tokenize_console(s) != 3)