From: MirceaKitsune Date: Sat, 26 Feb 2011 23:09:19 +0000 (+0200) Subject: Integrate acmor cvars back in the config file (except for the pickup ones, as we... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=e6cf8172184eed38fd17f0ff9848ed5d15cd5288;p=voretournament%2Fvoretournament.git Integrate acmor cvars back in the config file (except for the pickup ones, as we won't have that). --- diff --git a/data/balance.cfg b/data/balance.cfg index 00852c02..98de20ea 100644 --- a/data/balance.cfg +++ b/data/balance.cfg @@ -1,10 +1,6 @@ // {{{ deprecated armor system -// the armor system is NOT supported in Vore Tournament by default! +// armor pickups are NOT supported in Vore Tournament by default! // the code however still exists, and these cvars are required for compatibility -// the armor code is still there and can be used in mods, although it's recommended not to -set g_balance_armor_start 0 -set g_warmup_start_armor 100 "starting values when being in warmup-stage" -set g_lms_start_armor 100 set g_pickup_armorsmall 10 set g_pickup_armorsmall_max 100 set g_pickup_armormedium 25 @@ -13,16 +9,6 @@ set g_pickup_armorbig 50 set g_pickup_armorbig_max 100 set g_pickup_armorlarge 100 set g_pickup_armorlarge_max 100 -set g_balance_armor_regen 0 -set g_balance_armor_regenlinear 0 -set g_balance_armor_rot 0 -set g_balance_armor_rotlinear 0 -set g_balance_pause_armor_rot 1 -set g_balance_pause_armor_rot_spawn 1 -set g_balance_armor_regenstable 100 -set g_balance_armor_rotstable 100 -set g_balance_armor_limit 999 -set g_balance_armor_blockpercent 0.6 // }}} // {{{ weapon replacement @@ -38,10 +24,13 @@ set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (f // {{{ starting gear set g_start_weapon_grabber -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_balance_health_start 100 +set g_balance_armor_start 0 set g_start_ammo_fuel 100 set g_warmup_start_health 200 "starting values when being in warmup-stage" +set g_warmup_start_armor 100 "starting values when being in warmup-stage" set g_warmup_start_ammo_fuel 150 "starting values when being in warmup-stage" set g_lms_start_health 200 +set g_lms_start_armor 100 set g_lms_start_ammo_fuel 150 // }}} @@ -74,15 +63,25 @@ set g_pickup_respawntimejitter_ammo 0 // {{{ regen/rot set g_balance_health_regen 0 set g_balance_health_regenlinear 5 +set g_balance_armor_regen 0 +set g_balance_armor_regenlinear 0 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 set g_balance_health_rot 0 set g_balance_health_rotlinear 5 +set g_balance_armor_rot 0 +set g_balance_armor_rotlinear 0 set g_balance_pause_health_rot 3 set g_balance_pause_health_rot_spawn 1 +set g_balance_pause_armor_rot 3 +set g_balance_pause_armor_rot_spawn 5 set g_balance_health_regenstable 25 set g_balance_health_rotstable 150 set g_balance_health_limit 200 +set g_balance_armor_regenstable 100 +set g_balance_armor_rotstable 100 +set g_balance_armor_limit 100 +set g_balance_armor_blockpercent 0.6 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter