From: Samual Date: Wed, 2 Mar 2011 00:10:46 +0000 (-0500) Subject: Lots and lots of updates to balanceSamual.cfg. X-Git-Tag: xonotic-v0.5.0~309^2~18 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=e5deb72a1f800cefe96179c8a2d330e9408937fe;p=xonotic%2Fxonotic-data.pk3dir.git Lots and lots of updates to balanceSamual.cfg. --- diff --git a/balanceSamual.cfg b/balanceSamual.cfg index 83a1db0a7..723f8e513 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -24,7 +24,7 @@ set g_start_ammo_nails 0 set g_start_ammo_rockets 0 set g_start_ammo_cells 0 set g_start_ammo_fuel 0 -set g_warmup_start_health 200 "starting values when being in warmup-stage" +set g_warmup_start_health 100 "starting values when being in warmup-stage" set g_warmup_start_armor 100 "starting values when being in warmup-stage" set g_warmup_start_ammo_shells 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_nails 150 "starting values when being in warmup-stage" @@ -57,21 +57,21 @@ set g_pickup_ammo_anyway 1 set g_pickup_weapons_anyway 1 set g_pickup_shells 15 set g_pickup_shells_weapon 15 -set g_pickup_shells_max 90 +set g_pickup_shells_max 60 set g_pickup_nails 80 set g_pickup_nails_weapon 80 set g_pickup_nails_max 320 set g_pickup_rockets 40 set g_pickup_rockets_weapon 40 set g_pickup_rockets_max 160 -set g_pickup_cells 50 -set g_pickup_cells_weapon 50 -set g_pickup_cells_max 200 +set g_pickup_cells 30 +set g_pickup_cells_weapon 30 +set g_pickup_cells_max 180 set g_pickup_fuel 50 set g_pickup_fuel_weapon 50 set g_pickup_fuel_jetpack 100 set g_pickup_fuel_max 100 -set g_pickup_armorsmall 10 +set g_pickup_armorsmall 5 set g_pickup_armorsmall_max 200 set g_pickup_armorsmall_anyway 1 set g_pickup_armormedium 25 @@ -83,7 +83,7 @@ set g_pickup_armorbig_anyway 1 set g_pickup_armorlarge 100 set g_pickup_armorlarge_max 200 set g_pickup_armorlarge_anyway 1 -set g_pickup_healthsmall 10 +set g_pickup_healthsmall 5 set g_pickup_healthsmall_max 250 set g_pickup_healthsmall_anyway 1 set g_pickup_healthmedium 25 @@ -104,7 +104,7 @@ set g_pickup_respawntime_ammo 10 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 -set g_pickup_respawntimejitter_powerup 10 +set g_pickup_respawntimejitter_powerup 30 set g_pickup_respawntimejitter_weapon 0 set g_pickup_respawntimejitter_ammo 0 // }}} @@ -114,18 +114,18 @@ set g_balance_health_regen 0 set g_balance_health_regenlinear 5 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 -set g_balance_health_rot 0 -set g_balance_health_rotlinear 4 -set g_balance_pause_health_rot 3 +set g_balance_health_rot 0.05 +set g_balance_health_rotlinear 2 +set g_balance_pause_health_rot 0.5 set g_balance_pause_health_rot_spawn 5 set g_balance_health_regenstable 100 set g_balance_health_rotstable 150 set g_balance_health_limit 999 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 -set g_balance_armor_rot 0 +set g_balance_armor_rot 0.05 set g_balance_armor_rotlinear 2 -set g_balance_pause_armor_rot 3 +set g_balance_pause_armor_rot 1 set g_balance_pause_armor_rot_spawn 5 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 @@ -245,10 +245,10 @@ set g_balance_laser_secondary_force_velocitybias 0 set g_balance_laser_secondary_force_other_scale 1 // }}} // {{{ shotgun -set g_balance_shotgun_primary_bullets 12 -set g_balance_shotgun_primary_damage 5 +set g_balance_shotgun_primary_bullets 14 +set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 15 -set g_balance_shotgun_primary_spread 0.11 +set g_balance_shotgun_primary_spread 0.12 set g_balance_shotgun_primary_refire 0.75 set g_balance_shotgun_primary_animtime 0.2 set g_balance_shotgun_primary_ammo 1 @@ -273,7 +273,7 @@ set g_balance_uzi_spread_add 0.012 set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more) set g_balance_uzi_burst_animtime 0.3 set g_balance_uzi_burst_refire 0.06 // refire between burst bullets -set g_balance_uzi_burst_refire2 0.75 // refire after burst +set g_balance_uzi_burst_refire2 0.45 // refire after burst set g_balance_uzi_burst_spread 0.03 set g_balance_uzi_burst_damage 25 set g_balance_uzi_burst_force 20 @@ -346,7 +346,7 @@ set g_balance_minelayer_lifetime 10 set g_balance_minelayer_lifetime_countdown 0.5 set g_balance_minelayer_refire 1.5 set g_balance_minelayer_animtime 0.4 -set g_balance_minelayer_ammo 5 +set g_balance_minelayer_ammo 4 set g_balance_minelayer_health 15 set g_balance_minelayer_limit 4 // 0 disables the limit set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate @@ -412,7 +412,7 @@ set g_balance_crylink_primary_shots 7 set g_balance_crylink_primary_bounces 1 set g_balance_crylink_primary_refire 0.5 set g_balance_crylink_primary_animtime 0.3 -set g_balance_crylink_primary_ammo 4 +set g_balance_crylink_primary_ammo 3 set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_joindelay 0 set g_balance_crylink_primary_joinspread 0.4 @@ -462,7 +462,7 @@ set g_balance_nex_primary_damage 90 set g_balance_nex_primary_force 400 set g_balance_nex_primary_refire 1.5 set g_balance_nex_primary_animtime 0.3 -set g_balance_nex_primary_ammo 5 +set g_balance_nex_primary_ammo 6 set g_balance_nex_primary_damagefalloff_mindist 0 // 1000 For tZork ;3 set g_balance_nex_primary_damagefalloff_maxdist 0 // 3000 set g_balance_nex_primary_damagefalloff_halflife 0 // 1500 @@ -487,7 +487,7 @@ set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 set g_balance_nex_charge_mindmg 40 -set g_balance_nex_charge_start 0.5 +set g_balance_nex_charge_start 0 set g_balance_nex_charge_rate 0.3 set g_balance_nex_charge_animlimit 0.5 set g_balance_nex_charge_limit 1 @@ -510,7 +510,7 @@ set g_balance_hagar_primary_force 50 set g_balance_hagar_primary_radius 70 set g_balance_hagar_primary_spread 0.08 set g_balance_hagar_primary_speed 2000 -set g_balance_hagar_primary_lifetime 0.12 +set g_balance_hagar_primary_lifetime 30 set g_balance_hagar_primary_refire 0.15 set g_balance_hagar_primary_ammo 1 set g_balance_hagar_secondary 1 @@ -536,14 +536,14 @@ set g_balance_rocketlauncher_speedstart 800 set g_balance_rocketlauncher_lifetime 30 set g_balance_rocketlauncher_refire 1.1 set g_balance_rocketlauncher_animtime 0.3 -set g_balance_rocketlauncher_ammo 3 +set g_balance_rocketlauncher_ammo 4 set g_balance_rocketlauncher_health 30 // 5 hitpoints above maximum laser value -- this way lasers can't blow it up, but grenadelauncher still can most the time. set g_balance_rocketlauncher_damageforcescale 4 set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time -set g_balance_rocketlauncher_guiderate 130 // max degrees per second +set g_balance_rocketlauncher_guiderate 110 // max degrees per second set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) -set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in +set g_balance_rocketlauncher_guidedelay 0.2 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again set g_balance_rocketlauncher_remote_damage 70 set g_balance_rocketlauncher_remote_edgedamage 35