From: FruitieX Date: Wed, 17 Nov 2010 19:21:08 +0000 (+0200) Subject: decrease revive time by 0.5s X-Git-Tag: xonotic-v0.1.0preview~86^2~2^2~16 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=e22bfdf6a749df7fdca08f22ec5a316506f04cbf;p=xonotic%2Fxonotic-data.pk3dir.git decrease revive time by 0.5s --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 21282a0bd..8eed2e41b 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -570,7 +570,7 @@ set g_freezetag 0 "Freeze Tag: Freeze the opposing team(s) to win, unfreeze team seta g_freezetag_warmup 5 "Time players get to run around before the round starts" seta g_freezetag_point_limit -1 "Freeze Tag point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" seta g_freezetag_point_leadlimit -1 "Freeze Tag point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_freezetag_revive_time 3 "Time it takes to revive a frozen teammate" +seta g_freezetag_revive_time 2.5 "Time it takes to revive a frozen teammate" seta g_freezetag_revive_extra_size 100 "Distance in qu that you can stand from a frozen teammate to keep reviving him" seta g_freezetag_frozen_force 0.6 "How much to multiply the force on a frozen player with"