From: Mircea Kitsune Date: Fri, 25 Nov 2011 14:00:25 +0000 (+0200) Subject: Also use "no preview" image for player models that don't have one X-Git-Tag: xonotic-v0.6.0~188^2~16^2~3^2~23 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=e0c2354ad9f787501e2dc687782b621f164f4d83;p=xonotic%2Fxonotic-data.pk3dir.git Also use "no preview" image for player models that don't have one --- diff --git a/qcsrc/menu/xonotic/playermodel.c b/qcsrc/menu/xonotic/playermodel.c index ef02224df..9fc836cc5 100644 --- a/qcsrc/menu/xonotic/playermodel.c +++ b/qcsrc/menu/xonotic/playermodel.c @@ -137,7 +137,10 @@ void XonoticPlayerModelSelector_go(entity me, float d) me.currentModelDescription = strzone(bufstr_get(me.bufModels, BUFMODELS_COUNT*me.idxModels+BUFMODELS_DESC)); // fix the image - me.src = me.currentModelImage; + if(fexists(strcat(me.currentModel, "_", ftos(me.currentSkin), ".jpg")) || fexists(strcat(me.currentModel, "_", ftos(me.currentSkin), ".png")) || fexists(strcat(me.currentModel, "_", ftos(me.currentSkin), ".tga"))) + me.src = me.currentModelImage; + else + me.src = "/gfx/nopreview_player"; me.updateAspect(me); }