From: Mircea Kitsune Date: Fri, 22 Apr 2011 01:03:00 +0000 (+0000) Subject: (Commit created by redmine exporter script from page "Relics" version 13) X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=df5da6759d81cc336cca0e264c78b039cd16217b;p=xonotic%2Fxonotic.wiki.git (Commit created by redmine exporter script from page "Relics" version 13) --- diff --git a/Relics.textile b/Relics.textile index bd0587d..a310bff 100644 --- a/Relics.textile +++ b/Relics.textile @@ -12,15 +12,15 @@ _TODO 5: Show the relic you are carrying on the HUD._ h1. Relic types: -*1 - Resistance:* The Resistance relic protects the player carrying it, by making him take less damage. +*1 - Resistance:* The Resistance relic protects the player carrying it, by making him take less damage. Does not work while you have the Shield powerup. *2 - Regeneration:* This relic slowly regenerates the carrier's health. It's not available when normal health regeneration is enabled, and therefore will not spawn by default. *3 - Vampire:* The carrier of this relic is healed based on the damage he deals to his opponent. This relic will not spawn when the vampire mutator is enabled. -*4 - Ammo:* Slowly grants ammo of all types to the owner. +*4 - Ammo:* Slowly grants ammo of all types to the owner. Except fuel when the fuel_regen item is owned. -*5 - Damage:* The weapons of those who have this relic do more damage. +*5 - Damage:* The weapons of those who have this relic do more damage. Does not work while you have the Strength powerup. *6 - Splash Damage:* When the holder shoots someone, the damage is transmitted to those around the victim, harming them as well. _TODO: Make this relic not affect team mates._ @@ -44,7 +44,7 @@ _TODO: Make this relic not affect team mates._ *14 - Radioactive:* Those who get too close to the holder of this relic will take damage. _TODO: Make this relic not affect team mates._ -*15 - Resurrection:* If you die while holding this relic, you will be revived with your health to default spawn value. The relic then respawns in a different location. This does not work for suicides. +*15 - Resurrection:* If you die while holding this relic, you will be revived with your health to default spawn value. The relic then respawns in a different location. Does not work for suicides. -*16 - Vengeance:* When the carrier dies, he causes a big explosion that harms anyone who was close. The relic then respawns in a different location. This does not work for suicides. +*16 - Vengeance:* When the carrier dies, he causes a big explosion that harms anyone who is close. The relic then respawns in a different location. Does not work for suicides. _TODO: Fix explosion particles, which are not showing for some reason._