From: Mario Date: Thu, 2 Jun 2022 01:37:14 +0000 (+1000) Subject: Update cl_modeldetailreduction description to note that it applies to any non-player... X-Git-Tag: xonotic-v0.8.5~7^2~1^2~4 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=dcb5f52900b1e60cf93bed0cf9643f3a07b36f09;p=xonotic%2Fxonotic-data.pk3dir.git Update cl_modeldetailreduction description to note that it applies to any non-player and non-weapon models, remove old Invasion teamplay cvars from configuration --- diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index ba4812b57..bdac1a234 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -551,8 +551,6 @@ set g_invasion_monster_count 10 "number of monsters on first wave (increments)" set g_invasion_zombies_only 0 "only spawn zombies" set g_invasion_spawn_delay 0.25 set g_invasion_spawnpoint_spawn_delay 0.5 -set g_invasion_teams 0 "number of teams in invasion (note: use mapinfo to set this)" -set g_invasion_team_spawns 1 "use team spawns in teamplay invasion mode" set g_invasion_type 0 "type of invasion mode - 0: round-based, 1: hunting, 2: complete the stage (note: use mapinfo to set this)" // ====== diff --git a/monsters.cfg b/monsters.cfg index 0b264dc20..e7c4c79e5 100644 --- a/monsters.cfg +++ b/monsters.cfg @@ -99,7 +99,6 @@ set g_monsters_ignoretraces 1 set g_monsters_lineofsight 1 set g_monsters_owners 1 set g_monsters_playerclip_collisions 1 -set g_monsters_teams 1 set g_monsters_score_kill 0 set g_monsters_score_spawned 0 set g_monsters_sounds 1 diff --git a/xonotic-client.cfg b/xonotic-client.cfg index 349a393c6..5fc057887 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -730,7 +730,7 @@ set menu_updatecheck_getpacks 1 "get update packs from update server" seta cl_loddistance1 1024 seta cl_loddistance2 3072 seta cl_playerdetailreduction 4 "the higher, the less detailed player models are displayed (LOD)" -seta cl_modeldetailreduction 1 "the higher, the less detailed certain map models are displayed (LOD)" +seta cl_modeldetailreduction 1 "higher values will reduce the detail of non-player and non-weapon models (LOD)" seta cl_casings_maxcount 100 "maximum amount of shell casings (must be at least 1)" seta cl_gibs_maxcount 100 "maximum amount of gibs (must be at least 1)"