From: havoc Date: Sat, 22 Dec 2012 04:35:03 +0000 (+0000) Subject: removed GAME_SOM as this game was never finished or released X-Git-Tag: xonotic-v0.8.0~96^2~174 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d8ef93c928ba7569e8b5eea941ed2c32ca12b277;p=xonotic%2Fdarkplaces.git removed GAME_SOM as this game was never finished or released git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11864 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/common.c b/common.c index 3c34b7e5..175a5185 100644 --- a/common.c +++ b/common.c @@ -1457,7 +1457,6 @@ static const gamemode_info_t gamemode_info [GAME_COUNT] = { GAME_BATTLEMECH, GAME_BATTLEMECH, "battlemech", "-battlemech", "Battlemech", "base", NULL, "battlemech", "battlemech" }, // COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech { GAME_ZYMOTIC, GAME_ZYMOTIC, "zymotic", "-zymotic", "Zymotic", "basezym", NULL, "zymotic", "zymotic" }, // COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic { GAME_SETHERAL, GAME_SETHERAL, "setheral", "-setheral", "Setheral", "data", NULL, "setheral", "setheral" }, // COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral -{ GAME_SOM, GAME_NORMAL, "sonofman", "-som", "Son of Man", "id1", "sonofman", "som", "darkplaces" }, // COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man { GAME_TENEBRAE, GAME_NORMAL, "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "id1", "tenebrae", "dp", "darkplaces" }, // COMMANDLINEOPTION: Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented) { GAME_NEOTERIC, GAME_NORMAL, "neoteric", "-neoteric", "Neoteric", "id1", "neobase", "neo", "darkplaces" }, // COMMANDLINEOPTION: Game: -neoteric runs the game Neoteric { GAME_OPENQUARTZ, GAME_NORMAL, "openquartz", "-openquartz", "OpenQuartz", "id1", NULL, "openquartz", "darkplaces" }, // COMMANDLINEOPTION: Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content diff --git a/common.h b/common.h index 48cbbdad..ebbd15a9 100644 --- a/common.h +++ b/common.h @@ -277,7 +277,6 @@ typedef enum gamemode_e GAME_BATTLEMECH, GAME_ZYMOTIC, GAME_SETHERAL, - GAME_SOM, GAME_TENEBRAE, // full of evil hackery GAME_NEOTERIC, GAME_OPENQUARTZ, //this game sucks diff --git a/sbar.c b/sbar.c index 7f75a5d3..1da2be08 100644 --- a/sbar.c +++ b/sbar.c @@ -70,11 +70,6 @@ int hipweapons[4] = {HIT_LASER_CANNON_BIT,HIT_MJOLNIR_BIT,4,HIT_PROXIMITY_GUN_BI //MED 01/04/97 added hipnotic items array cachepic_t *hsb_items[2]; -//GAME_SOM stuff: -cachepic_t *somsb_health; -cachepic_t *somsb_ammo[4]; -cachepic_t *somsb_armor[3]; - cachepic_t *zymsb_crosshair_center; cachepic_t *zymsb_crosshair_line; cachepic_t *zymsb_crosshair_health; @@ -161,22 +156,6 @@ static void sbar_start(void) if (gamemode == GAME_DELUXEQUAKE || gamemode == GAME_BLOODOMNICIDE) { } - else if (gamemode == GAME_SOM) - { - sb_disc = Draw_CachePic_Flags ("gfx/disc", CACHEPICFLAG_QUIET); - - for (i = 0;i < 10;i++) - sb_nums[0][i] = Draw_CachePic_Flags (va(vabuf, sizeof(vabuf), "gfx/num_%i",i), CACHEPICFLAG_QUIET); - - somsb_health = Draw_CachePic_Flags ("gfx/hud_health", CACHEPICFLAG_QUIET); - somsb_ammo[0] = Draw_CachePic_Flags ("gfx/sb_shells", CACHEPICFLAG_QUIET); - somsb_ammo[1] = Draw_CachePic_Flags ("gfx/sb_nails", CACHEPICFLAG_QUIET); - somsb_ammo[2] = Draw_CachePic_Flags ("gfx/sb_rocket", CACHEPICFLAG_QUIET); - somsb_ammo[3] = Draw_CachePic_Flags ("gfx/sb_cells", CACHEPICFLAG_QUIET); - somsb_armor[0] = Draw_CachePic_Flags ("gfx/sb_armor1", CACHEPICFLAG_QUIET); - somsb_armor[1] = Draw_CachePic_Flags ("gfx/sb_armor2", CACHEPICFLAG_QUIET); - somsb_armor[2] = Draw_CachePic_Flags ("gfx/sb_armor3", CACHEPICFLAG_QUIET); - } else if (gamemode == GAME_NEXUIZ) { for (i = 0;i < 10;i++) @@ -1365,46 +1344,6 @@ void Sbar_Draw (void) else if (gamemode == GAME_DELUXEQUAKE) { } - else if (gamemode == GAME_SOM) - { - if (sb_showscores || (cl.stats[STAT_HEALTH] <= 0 && cl_deathscoreboard.integer)) - Sbar_DrawScoreboard (); - else if (sb_lines) - { - // this is the top left of the sbar area - sbar_x = 0; - sbar_y = vid_conheight.integer - 24*3; - - // armor - if (cl.stats[STAT_ARMOR]) - { - if (cl.stats[STAT_ITEMS] & IT_ARMOR3) - Sbar_DrawPic(0, 0, somsb_armor[2]); - else if (cl.stats[STAT_ITEMS] & IT_ARMOR2) - Sbar_DrawPic(0, 0, somsb_armor[1]); - else if (cl.stats[STAT_ITEMS] & IT_ARMOR1) - Sbar_DrawPic(0, 0, somsb_armor[0]); - Sbar_DrawNum(24, 0, cl.stats[STAT_ARMOR], 3, cl.stats[STAT_ARMOR] <= 25); - } - - // health - Sbar_DrawPic(0, 24, somsb_health); - Sbar_DrawNum(24, 24, cl.stats[STAT_HEALTH], 3, cl.stats[STAT_HEALTH] <= 25); - - // ammo icon - if (cl.stats[STAT_ITEMS] & IT_SHELLS) - Sbar_DrawPic(0, 48, somsb_ammo[0]); - else if (cl.stats[STAT_ITEMS] & IT_NAILS) - Sbar_DrawPic(0, 48, somsb_ammo[1]); - else if (cl.stats[STAT_ITEMS] & IT_ROCKETS) - Sbar_DrawPic(0, 48, somsb_ammo[2]); - else if (cl.stats[STAT_ITEMS] & IT_CELLS) - Sbar_DrawPic(0, 48, somsb_ammo[3]); - Sbar_DrawNum(24, 48, cl.stats[STAT_AMMO], 3, false); - if (cl.stats[STAT_SHELLS]) - Sbar_DrawNum(24 + 3*24, 48, cl.stats[STAT_SHELLS], 1, true); - } - } else if (gamemode == GAME_NEXUIZ) { if (sb_showscores || (cl.stats[STAT_HEALTH] <= 0 && cl_deathscoreboard.integer))