From: FruitieX Date: Wed, 17 Nov 2010 18:28:34 +0000 (+0200) Subject: add a master switch cvar and a custom color cvar X-Git-Tag: xonotic-v0.1.0preview~122^2^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d899ca3fafd91ac03ae27410b750bcd183084a81;p=xonotic%2Fxonotic-data.pk3dir.git add a master switch cvar and a custom color cvar --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index c6f14bcb6..a0f6feb5f 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -1368,6 +1368,8 @@ seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_ch seta hud_showbinds 1 "the way to show the keys to press in HUD messages: 0 displays commands, 1 bound keys, 2 both" seta hud_showbinds_limit 2 "maximum number of bound keys to show for a command. 0 for unlimited" +seta hud_damage 1 "an improved version of gl_polyblend, draw an image instead when hurt" +seta hud_damage_color "1 0 0" "color of flash" seta hud_damage_factor 0.05 "(damage * factor) = how much to add to the alpha value" seta hud_damage_fade_rate 1 "how much to subtract from the alpha value each second" seta hud_damage_maxalpha 2 "how much to limit the alpha value to" diff --git a/qcsrc/client/View.qc b/qcsrc/client/View.qc index 8f684cc06..083eec1b8 100644 --- a/qcsrc/client/View.qc +++ b/qcsrc/client/View.qc @@ -664,48 +664,51 @@ void CSQC_UpdateView(float w, float h) } // improved polyblend - float myhealth_flash_temp; - myhealth = getstati(STAT_HEALTH); + if(cvar("hud_damage")) + { + float myhealth_flash_temp; + myhealth = getstati(STAT_HEALTH); - // fade out - myhealth_flash = max(0, myhealth_flash - cvar("hud_damage_fade_rate") * frametime); - // add new damage - myhealth_flash = bound(0, myhealth_flash + max(0, myhealth_prev - myhealth) * cvar("hud_damage_factor"), cvar("hud_damage_maxalpha")); + // fade out + myhealth_flash = max(0, myhealth_flash - cvar("hud_damage_fade_rate") * frametime); + // add new damage + myhealth_flash = bound(0, myhealth_flash + max(0, myhealth_prev - myhealth) * cvar("hud_damage_factor"), cvar("hud_damage_maxalpha")); - float pain_treshold, pain_treshold_lower, pain_treshold_lower_health; - pain_treshold = cvar("hud_damage_pain_treshold"); - pain_treshold_lower = cvar("hud_damage_pain_treshold_lower"); - pain_treshold_lower_health = cvar("hud_damage_pain_treshold_lower_health"); + float pain_treshold, pain_treshold_lower, pain_treshold_lower_health; + pain_treshold = cvar("hud_damage_pain_treshold"); + pain_treshold_lower = cvar("hud_damage_pain_treshold_lower"); + pain_treshold_lower_health = cvar("hud_damage_pain_treshold_lower_health"); - if(pain_treshold_lower && myhealth < pain_treshold_lower_health) - { - pain_treshold = pain_treshold - max(cvar("hud_damage_pain_treshold_pulsating_min"), fabs(sin(M_PI * time / cvar("hud_damage_pain_treshold_pulsating_period")))) * pain_treshold_lower * (1 - max(0, myhealth)/pain_treshold_lower_health); - } + if(pain_treshold_lower && myhealth < pain_treshold_lower_health) + { + pain_treshold = pain_treshold - max(cvar("hud_damage_pain_treshold_pulsating_min"), fabs(sin(M_PI * time / cvar("hud_damage_pain_treshold_pulsating_period")))) * pain_treshold_lower * (1 - max(0, myhealth)/pain_treshold_lower_health); + } - myhealth_flash_temp = bound(0, myhealth_flash - pain_treshold, 1); + myhealth_flash_temp = bound(0, myhealth_flash - pain_treshold, 1); - if(myhealth_prev < 1) - { - if(myhealth >= 1) + if(myhealth_prev < 1) { - myhealth_flash = 0; // just spawned, clear the flash immediately - myhealth_flash_temp = 0; + if(myhealth >= 1) + { + myhealth_flash = 0; // just spawned, clear the flash immediately + myhealth_flash_temp = 0; + } + else + { + myhealth_flash += cvar("hud_damage_fade_rate") * frametime; // dead + } } - else + + if(spectatee_status == -1 || intermission) { - myhealth_flash += cvar("hud_damage_fade_rate") * frametime; // dead + myhealth_flash = 0; // observing, or match ended + myhealth_flash_temp = 0; } - } - if(spectatee_status == -1 || intermission) - { - myhealth_flash = 0; // observing, or match ended - myhealth_flash_temp = 0; - } + myhealth_prev = myhealth; - myhealth_prev = myhealth; - - drawpic(reticle_pos, "gfx/blood", reticle_size, '1 0 0', bound(0, myhealth_flash_temp, 1), DRAWFLAG_NORMAL); + drawpic(reticle_pos, "gfx/blood", reticle_size, stov(cvar_string("hud_damage_color")), bound(0, myhealth_flash_temp, 1), DRAWFLAG_NORMAL); + } // Draw the mouse cursor // NOTE: drawpic must happen after R_RenderScene for some reason