From: Samual Lenks Date: Sun, 5 Jan 2014 22:07:09 +0000 (-0500) Subject: Merge remote-tracking branch 'origin/terencehill/ca_ft_fixes' X-Git-Tag: xonotic-v0.8.0~243^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d7de42707d53838c734b3185373b5d586a9f4773;p=xonotic%2Fxonotic-data.pk3dir.git Merge remote-tracking branch 'origin/terencehill/ca_ft_fixes' # By terencehill # Via terencehill * origin/terencehill/ca_ft_fixes: Fix compilation. It seems that Samual renamed inWarmupStage to warmup_stage in the commit 6c4446c0a7 with the very explicative description "I'm a goddamn genius, IT WORKS!". Add cvars g_freezetag_team_spawns and g_ca_team_spawns: when 1, players spawn from the team spawnpoints of the map, if any CheckAllowedTeams isn't needed in these cases Add description to g_*_round_timelimit cvars Since CA and LMS have special values for starting ammo, health and armor, let's use them in warmup too Allow weapon change impulses when not in round time Fix bug where just connected players are forced to join the game the next round Fix this Freezetag bug: If you try to revive a player after a round ends the "Revive progress" centerprint will be stuck until a new one appears Freezetag: use warmup_start_health in warmup stage Reset kill count when a new round starts Make work the "3/2/1 frags left" announcer messages in Freezetag ScoreRules_freezetag should know the number of available teams this way (like CA and KH) Fix implementation of CA score rules --- d7de42707d53838c734b3185373b5d586a9f4773