From: Mario Date: Sat, 3 Mar 2018 07:01:49 +0000 (+1000) Subject: But use saved angles in 3rd person mode (no idea) X-Git-Tag: xonotic-v0.8.5~2256^2~1 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d76923d94985a27d586a80aac624fb471b32f8c3;p=xonotic%2Fxonotic-data.pk3dir.git But use saved angles in 3rd person mode (no idea) --- diff --git a/qcsrc/common/weapons/weapon/arc.qc b/qcsrc/common/weapons/weapon/arc.qc index c8421d092..e5d4f2eb2 100644 --- a/qcsrc/common/weapons/weapon/arc.qc +++ b/qcsrc/common/weapons/weapon/arc.qc @@ -892,7 +892,7 @@ void Draw_ArcBeam(entity this) // into a weapon system for client code. // find where we are aiming - makevectors(view_angles); + makevectors(((autocvar_chase_active) ? warpzone_save_view_angles : view_angles)); vector forward = v_forward; vector right = v_right; vector up = v_up;