From: Samual Lenks Date: Wed, 11 Dec 2013 00:35:33 +0000 (-0500) Subject: Blaster does not need to decrease ammo X-Git-Tag: xonotic-v0.8.0~152^2~237 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d7608f113b0c7433e6d56a17c9a42fa1c6cae188;p=xonotic%2Fxonotic-data.pk3dir.git Blaster does not need to decrease ammo --- diff --git a/qcsrc/common/weapons/w_blaster.qc b/qcsrc/common/weapons/w_blaster.qc index 7d6f964a9..4d191feba 100644 --- a/qcsrc/common/weapons/w_blaster.qc +++ b/qcsrc/common/weapons/w_blaster.qc @@ -165,7 +165,6 @@ float W_Blaster(float request) { if(weapon_prepareattack(0, WEP_CVAR_PRI(blaster, refire))) { - W_DecreaseAmmo(ammo_none, 1, TRUE); // WEAPONTODO is this necessary? W_Blaster_Attack( WEP_CVAR_PRI(blaster, shotangle), WEP_CVAR_PRI(blaster, damage), @@ -195,7 +194,6 @@ float W_Blaster(float request) { if(weapon_prepareattack(1, WEP_CVAR_SEC(blaster, refire))) { - W_DecreaseAmmo(ammo_none, 1, TRUE); W_Blaster_Attack( WEP_CVAR_SEC(blaster, shotangle), WEP_CVAR_SEC(blaster, damage),