From: Samual Lenks Date: Tue, 24 Dec 2013 08:11:47 +0000 (-0500) Subject: Need advice: Add TODO comment for the gameplayfix cvar X-Git-Tag: xonotic-v0.8.0~233^2~5 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d75b594a0d689ac02b7f955b9ff675055afdf982;p=xonotic%2Fxonotic-data.pk3dir.git Need advice: Add TODO comment for the gameplayfix cvar --- diff --git a/qcsrc/client/movetypes.qh b/qcsrc/client/movetypes.qh index d33239546..a578e0c91 100644 --- a/qcsrc/client/movetypes.qh +++ b/qcsrc/client/movetypes.qh @@ -13,7 +13,9 @@ .float move_bounce_stopspeed; .float move_nomonsters; // -1 for MOVE_NORMAL, otherwise a MOVE_ constant -float autocvar_sv_gameplayfix_fixedcheckwatertransition; +// TODO: what to do with this? in Xonotic, we always have it enabled anyway +// however, it is a server setting which could in theory be disabled...? +float autocvar_sv_gameplayfix_fixedcheckwatertransition; void Movetype_Physics_MatchTicrate(float tr, float sloppy); void Movetype_Physics_MatchServer(float sloppy);