From: Mario Date: Sun, 26 May 2013 12:07:58 +0000 (+1000) Subject: Add some checks to prevent players throwing nades instantly after re-spawning X-Git-Tag: xonotic-v0.8.0~366^2~23^2~4 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d4f3f2c4819faf5f97d285c9520a80a25932dd32;p=xonotic%2Fxonotic-data.pk3dir.git Add some checks to prevent players throwing nades instantly after re-spawning --- diff --git a/qcsrc/server/mutators/mutator_riflearena.qc b/qcsrc/server/mutators/mutator_riflearena.qc index 841e76dbf..b9af80509 100644 --- a/qcsrc/server/mutators/mutator_riflearena.qc +++ b/qcsrc/server/mutators/mutator_riflearena.qc @@ -9,6 +9,12 @@ float ra_CanThrowNade() if(gameover) return FALSE; + if(self.deadflag) + return FALSE; + + if not(IS_PLAYER(self)) + return FALSE; + if not(autocvar_g_riflearena_nades) return FALSE;