From: Mario Date: Fri, 6 Mar 2020 21:10:13 +0000 (+1000) Subject: Fix being able to double jump after sliding on a slick surface X-Git-Tag: xonotic-v0.8.5~1145^2~7 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d48a8da40c731f903f7e9898677b807be1665b4f;p=xonotic%2Fxonotic-data.pk3dir.git Fix being able to double jump after sliding on a slick surface --- diff --git a/qcsrc/common/physics/player.qc b/qcsrc/common/physics/player.qc index 16cb27aec..5dce802a0 100644 --- a/qcsrc/common/physics/player.qc +++ b/qcsrc/common/physics/player.qc @@ -359,7 +359,7 @@ bool PlayerJump(entity this) } if (!doublejump) - if (!IS_ONGROUND(this) && !IS_ONSLICK(this)) + if (!IS_ONGROUND(this)) return IS_JUMP_HELD(this); if(PHYS_TRACK_CANJUMP(this)) @@ -693,11 +693,7 @@ void PM_check_slick(entity this) trace_dphitq3surfaceflags = 0; tracebox(this.origin, this.mins, this.maxs, this.origin - '0 0 1', MOVE_NOMONSTERS, this); if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_SLICK) - { - if(PHYS_SLICK_APPLYGRAVITY(this)) - UNSET_ONGROUND(this); SET_ONSLICK(this); - } else UNSET_ONSLICK(this); }