From: Rudolf Polzer Date: Wed, 17 Oct 2012 14:41:59 +0000 (+0200) Subject: replace the midi2cfg config by a generator script and a preprocessable file X-Git-Tag: xonotic-v0.7.0~34^2~3 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d2fb267f9076eff6f937b062df57c4c1b739ee75;p=xonotic%2Fxonotic.git replace the midi2cfg config by a generator script and a preprocessable file --- diff --git a/misc/tools/midi2cfg-ng.conf b/misc/tools/midi2cfg-ng.conf deleted file mode 100644 index 2e88fc9d..00000000 --- a/misc/tools/midi2cfg-ng.conf +++ /dev/null @@ -1,1237 +0,0 @@ -timeoffset_preinit 2 -timeoffset_postinit 2 -timeoffset_predone 2 -timeoffset_postdone 2 -timeoffset_preintermission 2 -timeoffset_postintermission 2 -list WAIT_SELECTWEAPON 0.5 -list WAIT_RELOAD 0.5 -list WAIT_AIMTARGET 1 - -time_forgetfulness 3 - -list places_tuba tUba1 tUba2 tUba3 tUba4 tUba5 tUba6 tUba7 tUba8 tUba9 tUba10 tUba11 tUba12 tUba13 tUba14 tUba15 tUba16 tUba17 tUba18 tUba19 tUba20 tUba21 tUba22 tUba23 tUba24 tUba25 tUba26 tUba27 tUba28 tUba29 tUba30 tUba31 tUba32 -list places_percussion tChr1 tChr2 tChr3 tChr4 tChr5 tChr6 tChr7 tChr8 tChr9 tChr10 tChr11 tChr12 tChr13 tChr14 tChr15 tChr16 tChr17 tChr18 tChr19 tChr20 tChr21 tChr22 tChr23 tChr24 tChr25 tChr26 tChr27 tChr38 tChr39 tChr30 tChr31 tChr32 -list places_vocals tVocals -list places_metalsteps tMetalSteps1 tMetalSteps2 tMetalSteps3 -list places_nosteps tNoSteps1 tNoSteps2 tNoSteps3 tNoSteps4 - -raw settemp bot_ai_thinkinterval 0 -raw settemp g_balance_tuba_attenuation 0.1 -// raw settemp bot_sound_monopoly 1 - -bot notebot - note on -18 - time 0 - cmd debug_assert_canfire 1 - buttons left backward crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -18 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -17 - time 0 - cmd debug_assert_canfire 1 - buttons backward crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -17 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -16 - time 0 - cmd debug_assert_canfire 1 - buttons right backward crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -16 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -13 - time 0 - cmd debug_assert_canfire 1 - buttons forward right crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -13 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -12 - time 0 - cmd debug_assert_canfire 1 - buttons crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -12 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -11 - time 0 - cmd debug_assert_canfire 1 - buttons left backward crouch attack2 - aim_random -5 5 0.05 - time 0.05 - note off -11 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -10 - time 0 - cmd debug_assert_canfire 1 - buttons right crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -10 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -9 - time 0 - cmd debug_assert_canfire 1 - buttons forward left crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -9 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -8 - time 0 - cmd debug_assert_canfire 1 - buttons forward crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -8 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -7 - time 0 - cmd debug_assert_canfire 1 - buttons left crouch attack1 - aim_random -5 5 0.05 - time 0.05 - note off -7 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -6 - time 0 - cmd debug_assert_canfire 1 - buttons left backward attack1 - aim_random -5 5 0.05 - time 0.05 - note off -6 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -5 - time 0 - cmd debug_assert_canfire 1 - buttons backward attack1 - aim_random -5 5 0.05 - time 0.05 - note off -5 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -4 - time 0 - cmd debug_assert_canfire 1 - buttons backward right attack1 - aim_random -5 5 0.05 - time 0.05 - note off -4 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -3 - time 0 - cmd debug_assert_canfire 1 - buttons right crouch attack2 - aim_random -5 5 0.05 - time 0.05 - note off -3 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -2 - time 0 - cmd debug_assert_canfire 1 - buttons forward left crouch attack2 - aim_random -5 5 0.05 - time 0.05 - note off -2 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on -1 - time 0 - cmd debug_assert_canfire 1 - buttons forward right attack1 - aim_random -5 5 0.05 - time 0.05 - note off -1 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 0 - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - aim_random -5 5 0.05 - time 0.05 - note off 0 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 1 - time 0 - cmd debug_assert_canfire 1 - buttons left backward attack2 - aim_random -5 5 0.05 - time 0.05 - note off 1 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 2 - time 0 - cmd debug_assert_canfire 1 - buttons right attack1 - aim_random -5 5 0.05 - time 0.05 - note off 2 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 3 - time 0 - cmd debug_assert_canfire 1 - buttons forward left attack1 - aim_random -5 5 0.05 - time 0.05 - note off 3 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 4 - time 0 - cmd debug_assert_canfire 1 - buttons forward attack1 - aim_random -5 5 0.05 - time 0.05 - note off 4 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 5 - time 0 - cmd debug_assert_canfire 1 - buttons left attack1 - aim_random -5 5 0.05 - time 0.05 - note off 5 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 6 - time 0 - cmd debug_assert_canfire 1 - buttons forward right attack2 - aim_random -5 5 0.05 - time 0.05 - note off 6 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 7 - time 0 - cmd debug_assert_canfire 1 - buttons attack2 - aim_random -5 5 0.05 - time 0.05 - note off 7 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 8 - time 0 - cmd debug_assert_canfire 1 - buttons backward right jump attack1 - aim_random -5 5 0.05 - time 0.05 - note off 8 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 9 - time 0 - cmd debug_assert_canfire 1 - buttons right attack2 - aim_random -5 5 0.05 - time 0.05 - note off 9 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 10 - time 0 - cmd debug_assert_canfire 1 - buttons forward left attack2 - aim_random -5 5 0.05 - time 0.05 - note off 10 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 11 - time 0 - cmd debug_assert_canfire 1 - buttons forward attack2 - aim_random -5 5 0.05 - time 0.05 - note off 11 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 12 - time 0 - cmd debug_assert_canfire 1 - buttons left attack2 - aim_random -5 5 0.05 - time 0.05 - note off 12 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 13 - time 0 - cmd debug_assert_canfire 1 - buttons left backward jump attack2 - aim_random -5 5 0.05 - time 0.05 - note off 13 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 14 - time 0 - cmd debug_assert_canfire 1 - buttons right jump attack1 - aim_random -5 5 0.05 - time 0.05 - note off 14 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 15 - time 0 - cmd debug_assert_canfire 1 - buttons forward left jump attack1 - aim_random -5 5 0.05 - time 0.05 - note off 15 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 16 - time 0 - cmd debug_assert_canfire 1 - buttons forward jump attack1 - aim_random -5 5 0.05 - time 0.05 - note off 16 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 17 - time 0 - cmd debug_assert_canfire 1 - buttons left jump attack1 - aim_random -5 5 0.05 - time 0.05 - note off 17 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 18 - time 0 - cmd debug_assert_canfire 1 - buttons forward right jump attack2 - aim_random -5 5 0.05 - time 0.05 - note off 18 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 19 - time 0 - cmd debug_assert_canfire 1 - buttons jump attack2 - aim_random -5 5 0.05 - time 0.05 - note off 19 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 21 - time 0 - cmd debug_assert_canfire 1 - buttons right jump attack2 - aim_random -5 5 0.05 - time 0.05 - note off 21 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 22 - time 0 - cmd debug_assert_canfire 1 - buttons forward left jump attack2 - aim_random -5 5 0.05 - time 0.05 - note off 22 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 23 - time 0 - cmd debug_assert_canfire 1 - buttons forward jump attack2 - aim_random -5 5 0.05 - time 0.05 - note off 23 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - note on 24 - time 0 - cmd debug_assert_canfire 1 - buttons left jump attack2 - aim_random -5 5 0.05 - time 0.05 - note off 24 - time -0.05 - cmd debug_assert_canfire 0 - buttons - aim_random -5 5 0.05 - time 0 - -bot tuba - include notebot - channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 - programs 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 - transpose 48 - init - cmd barrier - cmd selectweapon 15 - cmd wait @WAIT_SELECTWEAPON - -bot accordeon - include notebot - channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 - programs 22 23 24 - transpose 60 - init - cmd barrier - cmd selectweapon 15 - cmd wait @WAIT_SELECTWEAPON - cmd impulse 20 - cmd wait @WAIT_RELOAD - -bot kleinbottle - include notebot - channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 - programs 81 82 - transpose 48 - init - cmd barrier - cmd selectweapon 15 - cmd wait @WAIT_SELECTWEAPON - cmd impulse 20 - cmd wait @WAIT_RELOAD - cmd impulse 20 - cmd wait @WAIT_RELOAD - -bot tuba_red - include tuba - transpose 0 - init - cmd cc color 68 - super - -bot tuba_blue - include tuba - transpose 3 - init - cmd cc color 221 - super - -bot accordeon_red - include accordeon - transpose 0 - init - cmd cc color 68 - super - -bot accordeon_blue - include accordeon - transpose 3 - init - cmd cc color 221 - super - -bot kleinbottle_red - include kleinbottle - transpose 0 - init - cmd cc color 68 - super - -bot kleinbottle_blue - include kleinbottle - transpose 3 - init - cmd cc color 221 - super - -// laser = lasershot NONE -bot laser - channels 10 - init - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 1 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_laser_primary_refire 0.3 - percussion 38 // 038_Snare_1-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.3 - percussion 40 // 040_Snare_2-0.wav - percussion 38 - -// shotgun = RELOADSOUND slap -bot shotgun - channels 10 - init - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 2 - cmd wait @WAIT_SELECTWEAPON - percussion 74 // 074_Guiro_2_Long-0.wav - time -0.4 - cmd debug_assert_canfire 1 - buttons attack2 - time -0.35 - cmd debug_assert_canfire 0 - buttons - time 0 - busy 1.1 - percussion 73 // 073_Guiro_1_Short-0.wav - percussion 74 - -// uzi = bullet BAD -bot uzi - channels 10 - init - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 3 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_uzi_reload_ammo 0 - raw settemp g_balance_uzi_first_refire 0.1 - raw settemp g_balance_uzi_sustained_refire 0.1 - raw settemp g_casings 0 - percussion 27 // 027_High_Q-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.1 - percussion 31 // 031_Sticks-0.wav - percussion 27 - percussion 37 // 037_Stick_Rim-0.wav - percussion 27 - percussion 33 // 033_Metronome_Click-0.wav - percussion 27 - percussion 53 // 053_Cymbal_Ride_Bell-0.wav - percussion 27 - percussion 54 // 054_Tambourine-0.wav - percussion 27 - -// grenadelauncher = RELOADSOUND RELOADSOUND - -// electro = beam BADFLYSOUND -bot electro - channels 10 - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 6 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_electro_primary_refire 0.2 - percussion 49 // 049_Cymbal_Crash_1-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.2 - percussion 57 // 057_Cymbal_Crash_2-0.wav - percussion 49 - -// crylink = big small -bot crylink - channels 10 - init - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 7 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_crylink_primary_refire 0.3 - raw settemp g_balance_crylink_secondary_refire 0.2 - percussion 34 // 034_Metronome_Bell-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.3 - percussion 45 // 045_Tom_Mid_2-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack2 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.2 - percussion 47 // 047_Tom_Mid_1-0.wav - percussion 45 - percussion 48 // 048_Tom_High_2-0.wav - percussion 34 - percussion 50 // 048_Tom_High_2-0.wav - percussion 34 - percussion 56 // 056_Cow_Bell-0.wav - percussion 34 - percussion 67 // 067_Agogo_High-0.wav - percussion 34 - percussion 68 // 068_Agogo_Low-0.wav - percussion 45 - percussion 71 // 071_Whistle_1_High_Short-0.wav - percussion 34 - percussion 72 // 072_Whistle_2_Low_Long-0.wav - percussion 45 - percussion 75 // 075_Claves-0.wav - percussion 34 - -// nex is nex NONE -bot nex - channels 10 - init - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 8 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_nex_primary_refire 1.25 - percussion 52 // 052_Cymbal_Chinese-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 1.25 - -// minstanex is nex CLONE_OF_LASER -bot minstanex - channels 10 - init - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 12 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_minstanex_refire 1 - percussion 55 // 055_Cymbal_Splash-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 1 - -// hagar is rocket BAD -bot hagar - channels 10 - init - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 9 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_hagar_primary_refire 0.2 - percussion 35 // 035_Kick_1-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.2 - percussion 39 // 039_Clap_Hand-0.wav - percussion 35 - percussion 60 // 060_Bongo_High-0.wav - percussion 35 - percussion 61 // 061_Bongo_Low-0.wav - percussion 35 - -// TODO hookbomb would be useful for //60 - -// RL is rocket NONE -bot rocket - channels 10 - init - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 10 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_rocketlauncher_refire 1.1 - percussion 25 // 025_Snare_Roll-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack2 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 1.1 - -// hook is hook bomb -bot hook - channels 10 - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 13 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_hook_primary_refire 0.3 - raw settemp g_balance_hook_secondary_refire 0.9 - percussion 62 // 062_Conga_High_1_Mute-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack1 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.3 - percussion 63 // 063_Conga_High_2_Open-0.wav - percussion 62 - percussion 84 // 084_Belltree-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack2 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.9 - percussion 81 // 081_Triangle_2_Open-0.wav - percussion 62 - percussion 80 // 081_Triangle_1_Mute-0.wav - percussion 62 - -// seeker is BADFLYSOUND tag -bot seeker - channels 10 - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 18 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_seeker_tag_refire 0.2 - percussion 41 // 041_Tom_Low_2-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack2 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.2 - percussion 51 // 051_Cymbal_Ride_1-0.wav - percussion 41 - percussion 43 // 043_Tom_Low_1-0.wav - percussion 41 - percussion 59 // 059_Cymbal_Ride_2-0.wav - percussion 41 - percussion 46 // 046_Hi-Hat_Open-0.wav - percussion 41 - percussion 69 // 069_Cabasa-0.wav - percussion 41 - percussion 82 // 069_Shaker-0.wav - percussion 41 - -// rifle is hard soft -bot rifle - channels 10 - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - cmd selectweapon 16 - cmd wait @WAIT_SELECTWEAPON - raw settemp g_balance_rifle_secondary_refire 0.3 -// percussion FIXME -// time 0 -// cmd debug_assert_canfire 1 -// buttons attack1 -// time 0.05 -// cmd debug_assert_canfire 0 -// buttons -// time 0.1 -// busy 1.2 - percussion 58 // 058_Vibra-Slap-0.wav - time 0 - cmd debug_assert_canfire 1 - buttons attack2 - time 0.05 - cmd debug_assert_canfire 0 - buttons - time 0.1 - busy 0.9 - -bot jetpack - channels 10 - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - raw settemp g_jetpack_attenuation 0.5 - percussion 42 // 042_Hi-Hat_Closed-0.wav - time 0 - buttons hook - time 0.05 - buttons - percussion 32 // 032_Square_Click-0.wav - percussion 42 - percussion 44 // 044_Hi-Hat_Pedal-0.wav - percussion 42 - percussion 64 // 064_Conga_Low-0.wav - percussion 42 - percussion 70 // 070_Maracas-0.wav - percussion 42 - -bot jumper - channels 10 - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - percussion 36 // 036_Kick_2-0.wav - time -0.6666666 - buttons jump - time -0.5 - buttons - time 0 - busy 0.1 - -bot metaljumper - channels 10 - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - percussion 65 // 065_Timbale_High-0.wav - time -0.6666666 - buttons jump - time -0.5 - buttons - time 0 - busy 0.1 - percussion 66 // 066_Timbale_Low-0.wav - percussion 65 - -bot switcher - channels 10 - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - percussion 29 // not in freepats - time 0 - cmd impulse 10 - time 0.05 - busy 0.3 - percussion 30 // not in freepats - percussion 29 - -bot vocals - init - time -2 - cmd aimtarget tPercussion @WAIT_AIMTARGET - cmd barrier - text vocals - time 0 - cmd sound %s - buttons left - time 0.06666 - buttons right - time 0.13333 - buttons - -bot common - done - cmd resetaim - cmd aim 270 0 - cmd wait 1 - barrier - buttons crouch - cmd wait 3 - buttons - cmd wait 1 - barrier - buttons use - cmd cc kill - cmd wait 900 - - -// instantiate our bots! - -bot instance_tuba_red - include tuba_red - include common - count 16 - init - cmd cc teleporttotarget @places_tuba - // cmd movetotarget @places_tuba - cmd barrier - super - -bot instance_tuba_blue - include tuba_blue - include common - count 16 - init - cmd cc teleporttotarget @places_tuba - // cmd movetotarget @places_tuba - cmd barrier - super - -bot instance_accordeon_red - include accordeon_red - include common - count 16 - init - cmd cc teleporttotarget @places_tuba - // cmd movetotarget @places_tuba - cmd barrier - super - -bot instance_accordeon_blue - include accordeon_blue - include common - count 16 - init - cmd cc teleporttotarget @places_tuba - // cmd movetotarget @places_tuba - cmd barrier - super - -bot instance_kleinbottle_red - include kleinbottle_red - include common - count 16 - init - cmd cc teleporttotarget @places_tuba - // cmd movetotarget @places_tuba - cmd barrier - super - -bot instance_kleinbottle_blue - include kleinbottle_blue - include common - count 16 - init - cmd cc teleporttotarget @places_tuba - // cmd movetotarget @places_tuba - cmd barrier - super - -bot instance_laser - include laser - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_shotgun - include shotgun - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_uzi - include uzi - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_electro - include electro - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_crylink - include crylink - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_nex - include nex - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_minstanex - include minstanex - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_hagar - include hagar - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_rocket - include rocket - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_hook - include hook - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_seeker - include seeker - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_rifle - include rifle - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_jetpack - include jetpack - include common - count 16 - init - cmd cc teleporttotarget @places_nosteps - // cmd movetotarget @places_nosteps - cmd barrier - super - -bot instance_jumper - include jumper - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_metaljumper - include metaljumper - include common - count 16 - init - cmd cc teleporttotarget @places_metalsteps - // cmd movetotarget @places_metalsteps - cmd barrier - super - -bot instance_switcher - include switcher - include common - count 16 - init - cmd cc teleporttotarget @places_percussion - // cmd movetotarget @places_percussion - cmd barrier - super - -bot instance_vocals - include vocals - include common - count 1 - init - cmd cc playermodel models/player/suiseiseki.zym - cmd cc teleporttotarget @places_vocals - // cmd movetotarget @places_vocals - cmd barrier - super - -// TODO jumping? - diff --git a/misc/tools/midi2cfg-ng.conf.cpp b/misc/tools/midi2cfg-ng.conf.cpp new file mode 100644 index 00000000..e020b0e2 --- /dev/null +++ b/misc/tools/midi2cfg-ng.conf.cpp @@ -0,0 +1,1879 @@ +#define USE_CHEATS +#undef FAST +#define BOW +#undef INDICATORS + +#ifdef FAST +timeoffset_preinit 0 +timeoffset_postinit 0 +timeoffset_predone 0 +timeoffset_postdone 0 +timeoffset_preintermission 0 +timeoffset_postintermission 0 +list WAIT_SELECTWEAPON 0.2 +list WAIT_RELOAD 0.5 +list WAIT_AIMTARGET 0.1 +#else +timeoffset_preinit 2 +timeoffset_postinit 2 +timeoffset_predone 2 +timeoffset_postdone 2 +timeoffset_preintermission 2 +timeoffset_postintermission 2 +list WAIT_SELECTWEAPON 0.5 +list WAIT_RELOAD 0.5 +list WAIT_AIMTARGET 1 +#endif + +time_forgetfulness 3 + +list places_tuba tUba1 tUba2 tUba3 tUba4 tUba5 tUba6 tUba7 tUba8 tUba9 tUba10 tUba11 tUba12 tUba13 tUba14 tUba15 tUba16 tUba17 tUba18 tUba19 tUba20 tUba21 tUba22 tUba23 tUba24 tUba25 tUba26 tUba27 tUba28 tUba29 tUba30 tUba31 tUba32 +list places_percussion tChr1 tChr2 tChr3 tChr4 tChr5 tChr6 tChr7 tChr8 tChr9 tChr10 tChr11 tChr12 tChr13 tChr14 tChr15 tChr16 tChr17 tChr18 tChr19 tChr20 tChr21 tChr22 tChr23 tChr24 tChr25 tChr26 tChr27 tChr38 tChr39 tChr30 tChr31 tChr32 +list places_vocals tVocals +list places_metalsteps tMetalSteps1 tMetalSteps2 tMetalSteps3 +list places_nosteps tNoSteps1 tNoSteps2 tNoSteps3 tNoSteps4 + +raw settemp bot_ai_thinkinterval 0 +raw settemp g_balance_tuba_attenuation 0.1 +// raw settemp bot_sound_monopoly 1 + +bot notebot + note on -18 + time 0 + cmd debug_assert_canfire 1 + buttons left backward crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -18 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -17 + time 0 + cmd debug_assert_canfire 1 + buttons backward crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -17 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -16 + time 0 + cmd debug_assert_canfire 1 + buttons right backward crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -16 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -13 + time 0 + cmd debug_assert_canfire 1 + buttons forward right crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -13 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -12 + time 0 + cmd debug_assert_canfire 1 + buttons crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -12 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -11 + time 0 + cmd debug_assert_canfire 1 + buttons left backward crouch attack2 + aim_random -5 5 0.05 + time 0.05 + note off -11 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -10 + time 0 + cmd debug_assert_canfire 1 + buttons right crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -10 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -9 + time 0 + cmd debug_assert_canfire 1 + buttons forward left crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -9 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -8 + time 0 + cmd debug_assert_canfire 1 + buttons forward crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -8 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -7 + time 0 + cmd debug_assert_canfire 1 + buttons left crouch attack1 + aim_random -5 5 0.05 + time 0.05 + note off -7 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -6 + time 0 + cmd debug_assert_canfire 1 + buttons left backward attack1 + aim_random -5 5 0.05 + time 0.05 + note off -6 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -5 + time 0 + cmd debug_assert_canfire 1 + buttons backward attack1 + aim_random -5 5 0.05 + time 0.05 + note off -5 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -4 + time 0 + cmd debug_assert_canfire 1 + buttons backward right attack1 + aim_random -5 5 0.05 + time 0.05 + note off -4 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -3 + time 0 + cmd debug_assert_canfire 1 + buttons right crouch attack2 + aim_random -5 5 0.05 + time 0.05 + note off -3 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -2 + time 0 + cmd debug_assert_canfire 1 + buttons forward left crouch attack2 + aim_random -5 5 0.05 + time 0.05 + note off -2 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on -1 + time 0 + cmd debug_assert_canfire 1 + buttons forward right attack1 + aim_random -5 5 0.05 + time 0.05 + note off -1 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 0 + time 0 + cmd debug_assert_canfire 1 + buttons attack1 + aim_random -5 5 0.05 + time 0.05 + note off 0 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 1 + time 0 + cmd debug_assert_canfire 1 + buttons left backward attack2 + aim_random -5 5 0.05 + time 0.05 + note off 1 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 2 + time 0 + cmd debug_assert_canfire 1 + buttons right attack1 + aim_random -5 5 0.05 + time 0.05 + note off 2 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 3 + time 0 + cmd debug_assert_canfire 1 + buttons forward left attack1 + aim_random -5 5 0.05 + time 0.05 + note off 3 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 4 + time 0 + cmd debug_assert_canfire 1 + buttons forward attack1 + aim_random -5 5 0.05 + time 0.05 + note off 4 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 5 + time 0 + cmd debug_assert_canfire 1 + buttons left attack1 + aim_random -5 5 0.05 + time 0.05 + note off 5 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 6 + time 0 + cmd debug_assert_canfire 1 + buttons forward right attack2 + aim_random -5 5 0.05 + time 0.05 + note off 6 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 7 + time 0 + cmd debug_assert_canfire 1 + buttons attack2 + aim_random -5 5 0.05 + time 0.05 + note off 7 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 8 + time 0 + cmd debug_assert_canfire 1 + buttons backward right jump attack1 + aim_random -5 5 0.05 + time 0.05 + note off 8 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 9 + time 0 + cmd debug_assert_canfire 1 + buttons right attack2 + aim_random -5 5 0.05 + time 0.05 + note off 9 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 10 + time 0 + cmd debug_assert_canfire 1 + buttons forward left attack2 + aim_random -5 5 0.05 + time 0.05 + note off 10 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 11 + time 0 + cmd debug_assert_canfire 1 + buttons forward attack2 + aim_random -5 5 0.05 + time 0.05 + note off 11 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 12 + time 0 + cmd debug_assert_canfire 1 + buttons left attack2 + aim_random -5 5 0.05 + time 0.05 + note off 12 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 13 + time 0 + cmd debug_assert_canfire 1 + buttons left backward jump attack2 + aim_random -5 5 0.05 + time 0.05 + note off 13 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 14 + time 0 + cmd debug_assert_canfire 1 + buttons right jump attack1 + aim_random -5 5 0.05 + time 0.05 + note off 14 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 15 + time 0 + cmd debug_assert_canfire 1 + buttons forward left jump attack1 + aim_random -5 5 0.05 + time 0.05 + note off 15 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 16 + time 0 + cmd debug_assert_canfire 1 + buttons forward jump attack1 + aim_random -5 5 0.05 + time 0.05 + note off 16 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 17 + time 0 + cmd debug_assert_canfire 1 + buttons left jump attack1 + aim_random -5 5 0.05 + time 0.05 + note off 17 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 18 + time 0 + cmd debug_assert_canfire 1 + buttons forward right jump attack2 + aim_random -5 5 0.05 + time 0.05 + note off 18 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 19 + time 0 + cmd debug_assert_canfire 1 + buttons jump attack2 + aim_random -5 5 0.05 + time 0.05 + note off 19 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 21 + time 0 + cmd debug_assert_canfire 1 + buttons right jump attack2 + aim_random -5 5 0.05 + time 0.05 + note off 21 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 22 + time 0 + cmd debug_assert_canfire 1 + buttons forward left jump attack2 + aim_random -5 5 0.05 + time 0.05 + note off 22 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 23 + time 0 + cmd debug_assert_canfire 1 + buttons forward jump attack2 + aim_random -5 5 0.05 + time 0.05 + note off 23 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + note on 24 + time 0 + cmd debug_assert_canfire 1 + buttons left jump attack2 + aim_random -5 5 0.05 + time 0.05 + note off 24 + time -0.05 + cmd debug_assert_canfire 0 + buttons + aim_random -5 5 0.05 + time 0 + +bot tuba + include notebot + channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 + programs 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 + transpose 48 + init + cmd barrier + cmd selectweapon 15 + cmd wait @WAIT_SELECTWEAPON +#ifdef INDICATORS + note on -18 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -17 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -16 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -13 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -12 + time 0 + cmd cc usetarget indicator_tuba0 + super + note off -12 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -11 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -10 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -9 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -8 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -7 + time 0 + cmd cc usetarget indicator_tuba0 + super + note on -6 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on -5 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on -4 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on -3 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on -2 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on -1 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on 0 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on 1 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on 2 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on 3 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on 4 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on 5 + time 0 + cmd cc usetarget indicator_tuba1 + super + note on 6 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 7 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 8 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 9 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 10 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 11 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 12 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 13 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 14 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 15 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 16 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 17 + time 0 + cmd cc usetarget indicator_tuba2 + super + note on 18 + time 0 + cmd cc usetarget indicator_tuba3 + super + note on 19 + time 0 + cmd cc usetarget indicator_tuba3 + super + note on 21 + time 0 + cmd cc usetarget indicator_tuba3 + super + note on 22 + time 0 + cmd cc usetarget indicator_tuba3 + super + note on 23 + time 0 + cmd cc usetarget indicator_tuba3 + super + note on 24 + time 0 + cmd cc usetarget indicator_tuba3 + super +#endif + +bot accordeon + include notebot + channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 + programs 22 23 24 + transpose 60 + init + cmd barrier + cmd selectweapon 15 + cmd wait @WAIT_SELECTWEAPON + cmd impulse 20 + cmd wait @WAIT_RELOAD +#ifdef INDICATORS + note on -18 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -17 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -16 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -13 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -12 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note off -12 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -11 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -10 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -9 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -8 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -7 + time 0 + cmd cc usetarget indicator_accordeon0 + super + note on -6 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on -5 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on -4 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on -3 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on -2 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on -1 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on 0 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on 1 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on 2 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on 3 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on 4 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on 5 + time 0 + cmd cc usetarget indicator_accordeon1 + super + note on 6 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 7 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 8 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 9 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 10 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 11 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 12 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 13 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 14 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 15 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 16 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 17 + time 0 + cmd cc usetarget indicator_accordeon2 + super + note on 18 + time 0 + cmd cc usetarget indicator_accordeon3 + super + note on 19 + time 0 + cmd cc usetarget indicator_accordeon3 + super + note on 21 + time 0 + cmd cc usetarget indicator_accordeon3 + super + note on 22 + time 0 + cmd cc usetarget indicator_accordeon3 + super + note on 23 + time 0 + cmd cc usetarget indicator_accordeon3 + super + note on 24 + time 0 + cmd cc usetarget indicator_accordeon3 + super +#endif + +bot kleinbottle + include notebot + channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16 + programs 81 82 + transpose 48 + init + cmd barrier + cmd selectweapon 15 + cmd wait @WAIT_SELECTWEAPON + cmd impulse 20 + cmd wait @WAIT_RELOAD + cmd impulse 20 + cmd wait @WAIT_RELOAD +#ifdef INDICATORS + note on -18 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -17 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -16 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -13 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -12 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note off -12 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -11 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -10 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -9 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -8 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -7 + time 0 + cmd cc usetarget indicator_kleinbottle0 + super + note on -6 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on -5 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on -4 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on -3 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on -2 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on -1 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on 0 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on 1 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on 2 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on 3 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on 4 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on 5 + time 0 + cmd cc usetarget indicator_kleinbottle1 + super + note on 6 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 7 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 8 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 9 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 10 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 11 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 12 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 13 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 14 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 15 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 16 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 17 + time 0 + cmd cc usetarget indicator_kleinbottle2 + super + note on 18 + time 0 + cmd cc usetarget indicator_kleinbottle3 + super + note on 19 + time 0 + cmd cc usetarget indicator_kleinbottle3 + super + note on 21 + time 0 + cmd cc usetarget indicator_kleinbottle3 + super + note on 22 + time 0 + cmd cc usetarget indicator_kleinbottle3 + super + note on 23 + time 0 + cmd cc usetarget indicator_kleinbottle3 + super + note on 24 + time 0 + cmd cc usetarget indicator_kleinbottle3 + super +#endif + +bot tuba_red + include tuba + transpose 0 + init + cmd cc color 68 + super + +bot tuba_blue + include tuba + transpose 3 + init + cmd cc color 221 + super + +bot accordeon_red + include accordeon + transpose 0 + init + cmd cc color 68 + super + +bot accordeon_blue + include accordeon + transpose 3 + init + cmd cc color 221 + super + +bot kleinbottle_red + include kleinbottle + transpose 0 + init + cmd cc color 68 + super + +bot kleinbottle_blue + include kleinbottle + transpose 3 + init + cmd cc color 221 + super + +// laser = lasershot NONE +bot laser + channels 10 + init + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 1 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_laser_primary_refire 0.3 + percussion 38 // 038_Snare_1-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_laser1 +#endif + cmd debug_assert_canfire 1 + buttons attack1 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.3 + percussion 40 // 040_Snare_2-0.wav + percussion 38 + +// shotgun = RELOADSOUND slap +bot shotgun + channels 10 + init + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 2 + cmd wait @WAIT_SELECTWEAPON + percussion 74 // 074_Guiro_2_Long-0.wav + time -0.4 + cmd debug_assert_canfire 1 + buttons attack2 + time -0.35 + cmd debug_assert_canfire 0 + buttons + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_shotgun2 +#endif + busy 1.1 + percussion 73 // 073_Guiro_1_Short-0.wav + percussion 74 + +// uzi = bullet BAD +bot uzi + channels 10 + init + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 3 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_uzi_reload_ammo 0 + raw settemp g_balance_uzi_first_refire 0.1 + raw settemp g_balance_uzi_sustained_refire 0.1 + raw settemp g_casings 0 + percussion 27 // 027_High_Q-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_uzi1 +#endif + cmd debug_assert_canfire 1 + buttons attack1 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.1 + percussion 31 // 031_Sticks-0.wav + percussion 27 + percussion 37 // 037_Stick_Rim-0.wav + percussion 27 + percussion 33 // 033_Metronome_Click-0.wav + percussion 27 + percussion 53 // 053_Cymbal_Ride_Bell-0.wav + percussion 27 + percussion 54 // 054_Tambourine-0.wav + percussion 27 + +// grenadelauncher = RELOADSOUND RELOADSOUND + +// electro = beam BADFLYSOUND +bot electro + channels 10 + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 6 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_electro_primary_refire 0.2 + percussion 49 // 049_Cymbal_Crash_1-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_electro1 +#endif + cmd debug_assert_canfire 1 + buttons attack1 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.2 + percussion 57 // 057_Cymbal_Crash_2-0.wav + percussion 49 + +// crylink = big small +bot crylink + channels 10 + init + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 7 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_crylink_primary_refire 0.3 + raw settemp g_balance_crylink_secondary_refire 0.2 + percussion 34 // 034_Metronome_Bell-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_crylink1 +#endif + cmd debug_assert_canfire 1 + buttons attack1 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.3 + percussion 45 // 045_Tom_Mid_2-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_crylink2 +#endif + cmd debug_assert_canfire 1 + buttons attack2 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.2 + percussion 47 // 047_Tom_Mid_1-0.wav + percussion 45 + percussion 48 // 048_Tom_High_2-0.wav + percussion 34 + percussion 50 // 048_Tom_High_2-0.wav + percussion 34 + percussion 56 // 056_Cow_Bell-0.wav + percussion 34 + percussion 67 // 067_Agogo_High-0.wav + percussion 34 + percussion 68 // 068_Agogo_Low-0.wav + percussion 45 + percussion 71 // 071_Whistle_1_High_Short-0.wav + percussion 34 + percussion 72 // 072_Whistle_2_Low_Long-0.wav + percussion 45 + percussion 75 // 075_Claves-0.wav + percussion 34 + +// nex is nex NONE +bot nex + channels 10 + init + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 8 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_nex_primary_refire 1.25 + percussion 52 // 052_Cymbal_Chinese-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_nex1 +#endif + cmd debug_assert_canfire 1 + buttons attack1 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 1.25 + +// minstanex is nex CLONE_OF_LASER +bot minstanex + channels 10 + init + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 12 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_minstanex_refire 1 + percussion 55 // 055_Cymbal_Splash-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_minstanex1 +#endif + cmd debug_assert_canfire 1 + buttons attack1 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 1 + +// hagar is rocket BAD +bot hagar + channels 10 + init + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 9 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_hagar_primary_refire 0.2 + percussion 35 // 035_Kick_1-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_hagar1 +#endif + cmd debug_assert_canfire 1 + buttons attack1 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.2 + percussion 39 // 039_Clap_Hand-0.wav + percussion 35 + percussion 60 // 060_Bongo_High-0.wav + percussion 35 + percussion 61 // 061_Bongo_Low-0.wav + percussion 35 + +// TODO hookbomb would be useful for //60 + +// RL is rocket NONE +bot rocket + channels 10 + init + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 10 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_rocketlauncher_refire 1.1 + percussion 25 // 025_Snare_Roll-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_rocketlauncher1 +#endif + cmd debug_assert_canfire 1 + buttons attack2 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 1.1 + +// hook is hook bomb +bot hook + channels 10 + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 13 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_hook_primary_refire 0.3 + raw settemp g_balance_hook_secondary_refire 0.9 + percussion 62 // 062_Conga_High_1_Mute-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_hook1 +#endif + cmd debug_assert_canfire 1 + buttons attack1 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.3 + percussion 63 // 063_Conga_High_2_Open-0.wav + percussion 62 + percussion 84 // 084_Belltree-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_hook2 +#endif + cmd debug_assert_canfire 1 + buttons attack2 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.9 + percussion 81 // 081_Triangle_2_Open-0.wav + percussion 62 + percussion 80 // 081_Triangle_1_Mute-0.wav + percussion 62 + +// seeker is BADFLYSOUND tag +bot seeker + channels 10 + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 18 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_seeker_tag_refire 0.2 + percussion 41 // 041_Tom_Low_2-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_seeker2 +#endif + cmd debug_assert_canfire 1 + buttons attack2 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.2 + percussion 51 // 051_Cymbal_Ride_1-0.wav + percussion 41 + percussion 43 // 043_Tom_Low_1-0.wav + percussion 41 + percussion 59 // 059_Cymbal_Ride_2-0.wav + percussion 41 + percussion 46 // 046_Hi-Hat_Open-0.wav + percussion 41 + percussion 69 // 069_Cabasa-0.wav + percussion 41 + percussion 82 // 069_Shaker-0.wav + percussion 41 + +// rifle is hard soft +bot rifle + channels 10 + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + cmd selectweapon 16 + cmd wait @WAIT_SELECTWEAPON + raw settemp g_balance_rifle_secondary_refire 0.3 +// percussion FIXME +// time 0 +// cmd debug_assert_canfire 1 +// buttons attack1 +// time 0.05 +// cmd debug_assert_canfire 0 +// buttons +// time 0.1 +// busy 1.2 + percussion 58 // 058_Vibra-Slap-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_rifle2 +#endif + cmd debug_assert_canfire 1 + buttons attack2 + time 0.05 + cmd debug_assert_canfire 0 + buttons + time 0.1 + busy 0.9 + +bot jetpack + channels 10 + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + raw settemp g_jetpack_attenuation 0.5 + percussion 42 // 042_Hi-Hat_Closed-0.wav + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_jetpack +#endif + buttons hook + time 0.05 + buttons + percussion 32 // 032_Square_Click-0.wav + percussion 42 + percussion 44 // 044_Hi-Hat_Pedal-0.wav + percussion 42 + percussion 64 // 064_Conga_Low-0.wav + percussion 42 + percussion 70 // 070_Maracas-0.wav + percussion 42 + +bot jumper + channels 10 + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + percussion 36 // 036_Kick_2-0.wav + time -0.6666666 + buttons jump + time -0.5 + buttons + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_jump +#endif + busy 0.1 + +bot metaljumper + channels 10 + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + percussion 65 // 065_Timbale_High-0.wav + time -0.6666666 + buttons jump + time -0.5 + buttons + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_metaljump +#endif + busy 0.1 + percussion 66 // 066_Timbale_Low-0.wav + percussion 65 + +bot switcher + channels 10 + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + percussion 29 // not in freepats + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_switch +#endif + cmd impulse 10 + time 0.05 + busy 0.3 + percussion 30 // not in freepats + percussion 29 + +bot vocals + init + time -2 + cmd aimtarget tPercussion @WAIT_AIMTARGET + cmd barrier + text vocals + time 0 +#ifdef INDICATORS + cmd cc usetarget indicator_vocals +#endif + cmd sound %s + buttons left + time 0.06666 + buttons right + time 0.13333 + buttons + +bot common + done + cmd resetaim + cmd aim 270 0 + cmd wait 1 +#ifdef BOW + barrier + buttons crouch + cmd wait 3 + buttons + cmd wait 1 + barrier +#endif + buttons use + cmd cc kill + cmd wait 900 + + +// instantiate our bots! + +bot instance_tuba_red + include tuba_red + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_tuba +#else + cmd movetotarget @places_tuba +#endif + cmd barrier + super + +bot instance_tuba_blue + include tuba_blue + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_tuba +#else + cmd movetotarget @places_tuba +#endif + cmd barrier + super + +bot instance_accordeon_red + include accordeon_red + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_tuba +#else + cmd movetotarget @places_tuba +#endif + cmd barrier + super + +bot instance_accordeon_blue + include accordeon_blue + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_tuba +#else + cmd movetotarget @places_tuba +#endif + cmd barrier + super + +bot instance_kleinbottle_red + include kleinbottle_red + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_tuba +#else + cmd movetotarget @places_tuba +#endif + cmd barrier + super + +bot instance_kleinbottle_blue + include kleinbottle_blue + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_tuba +#else + cmd movetotarget @places_tuba +#endif + cmd barrier + super + +bot instance_laser + include laser + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_shotgun + include shotgun + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_uzi + include uzi + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_electro + include electro + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_crylink + include crylink + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_nex + include nex + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_minstanex + include minstanex + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_hagar + include hagar + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_rocket + include rocket + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_hook + include hook + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_seeker + include seeker + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_rifle + include rifle + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_jetpack + include jetpack + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_nosteps +#else + cmd movetotarget @places_nosteps +#endif + cmd barrier + super + +bot instance_jumper + include jumper + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_metaljumper + include metaljumper + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_metalsteps +#else + cmd movetotarget @places_metalsteps +#endif + cmd barrier + super + +bot instance_switcher + include switcher + include common + count 16 + init +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_percussion +#else + cmd movetotarget @places_percussion +#endif + cmd barrier + super + +bot instance_vocals + include vocals + include common + count 1 + init + cmd cc playermodel models/player/suiseiseki.zym +#ifdef USE_CHEATS + cmd cc teleporttotarget @places_vocals +#else + cmd movetotarget @places_vocals +#endif + cmd barrier + super + +// TODO jumping? diff --git a/misc/tools/midi2cfg-ng.conf.sh b/misc/tools/midi2cfg-ng.conf.sh new file mode 100644 index 00000000..cecdb0aa --- /dev/null +++ b/misc/tools/midi2cfg-ng.conf.sh @@ -0,0 +1,3 @@ +#!/bin/sh + +cpp -traditional-cpp < midi2cfg-ng.conf.cpp | grep -v ^# > midi2cfg-ng.conf