From: Thomas Debesse Date: Fri, 24 Apr 2020 23:34:51 +0000 (+0200) Subject: readme: add download link, make sure people download source using git, and other... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d2bb9ec15efdb1d1c520906aaa8fe43a96703d64;p=xonotic%2Fnetradiant.git readme: add download link, make sure people download source using git, and other rewording --- diff --git a/README.md b/README.md index 6b31e227..b4444130 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,16 @@ NetRadiant ========== -![NetRadiant logo](setup/data/tools/bitmaps/splash.png) +[![NetRadiant logo](setup/data/tools/bitmaps/splash.png)](https://netradiant.gitlab.io) -The open source, cross platform level editor for id Tech-derivated games (has lineage to GtkRadiant). +The open source, cross platform level editor for id Tech-derivated games, heir of GtkRadiant. + +Learn more on NetRadiant website: [netradiant.gitlab.io](https://netradiant.gitlab.io). + + +## Download NetRadiant + +Prebuilt binaries can be found on the [Download page](https://netradiant.gitlab.io/page/download/). ## Compatibility matrix @@ -23,11 +30,11 @@ At this time library bundling is only supported on Windows/MSYS2 and Linux. Sinc ## Getting the sources -Source browser, issues and more can be found on the gitlab project: https://gitlab.com/xonotic/netradiant/ +Source browser, issues and more can be found on the gitlab project: [gitlab.com/xonotic/netradiant](https://gitlab.com/xonotic/netradiant) The latest source is available from the git repository: `https://gitlab.com/xonotic/netradiant.git` -The `git` client can be obtained from your distribution repository or from the Git website: http://git-scm.org +The `git` client can be obtained from your distribution repository or from the Git website: [git-scm.org](http://git-scm.org) A copy of the source tree can be obtained using the command line `git` client this way: @@ -41,7 +48,7 @@ cd netradiant * OpenGL, LibXml2, GTK2, GtkGLExt, LibJpeg, LibPng, LibWebp, Minizip, ZLib. -To fetch default game packages you'll need Git, Subversion and `unzip`. +To fetch default game packages you'll need Git, Subversion, Wget and `unzip`. ### Ubuntu: @@ -64,7 +71,7 @@ Under MSYS2, the mingw shell must be used. If you use MSYS2 over SSH, add `mingw64` to the path this way (given you compile for 64 bit Windows, replace with `mingw32` if you target 32 bit Windows instead): ```sh -export PATH="/mingw64/bin:${PATH}"` +export PATH="/mingw64/bin:${PATH}" ``` Install the dependencies this way: @@ -98,9 +105,11 @@ git submodule update --init --recursive ## Simple compilation +It is required to first download the sources using `git` (do not use tarballs) and to have dependencies installed, see [Getting the sources](#getting-the-sources) and [Dependencies](#dependencies) above. + ### Easy builder assistant -If you have standard needs and use well-known platform and operating system, you may try the provided `easy-builder` script which may be enough for you: +If you have standard needs and use well-known platform and operating system, you may try the provided `easy-builder` script which may be enough for you, you can run it this way: ```sh ./easy-builder @@ -108,7 +117,7 @@ If you have standard needs and use well-known platform and operating system, you If everything went right, you'll find your netradiant build in `install/` subdirectory. -If you need to build a debug build (to get help from a developer, for example), you can do it that way: +If you need to build a debug build (to get help from a developer, for example), you can do it this way: ```sh ./easy-builder --debug @@ -224,7 +233,7 @@ Target: * `install` Install files. -## Additonnal notes +## Additonnal information ### About Crunch