From: Mario Date: Wed, 4 Sep 2013 04:51:26 +0000 (+1000) Subject: Fix monster waypoint drawing at spawn-point after monster dies X-Git-Tag: xonotic-v0.8.0~241^2^2~85 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d22b23583d896e78655d52d427f6ebef32cc13b0;p=xonotic%2Fxonotic-data.pk3dir.git Fix monster waypoint drawing at spawn-point after monster dies --- diff --git a/qcsrc/common/monsters/cl_monsters.qc b/qcsrc/common/monsters/cl_monsters.qc index 0e99d4548..24326ddbd 100644 --- a/qcsrc/common/monsters/cl_monsters.qc +++ b/qcsrc/common/monsters/cl_monsters.qc @@ -37,6 +37,9 @@ void monster_draw2d() if(autocvar_cl_hidewaypoints) return; + + if(self.solid == SOLID_CORPSE) + return; // re-spawning if(self.health <= 0) return;