From: Mario <mario.mario@y7mail.com>
Date: Wed, 4 Sep 2013 04:51:26 +0000 (+1000)
Subject: Fix monster waypoint drawing at spawn-point after monster dies
X-Git-Tag: xonotic-v0.8.0~241^2^2~85
X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d22b23583d896e78655d52d427f6ebef32cc13b0;p=xonotic%2Fxonotic-data.pk3dir.git

Fix monster waypoint drawing at spawn-point after monster dies
---

diff --git a/qcsrc/common/monsters/cl_monsters.qc b/qcsrc/common/monsters/cl_monsters.qc
index 0e99d45482..24326ddbd7 100644
--- a/qcsrc/common/monsters/cl_monsters.qc
+++ b/qcsrc/common/monsters/cl_monsters.qc
@@ -37,6 +37,9 @@ void monster_draw2d()
 
 	if(autocvar_cl_hidewaypoints)
 		return;
+		
+	if(self.solid == SOLID_CORPSE)
+		return; // re-spawning
 
 	if(self.health <= 0)
 		return;