From: nifrek Date: Wed, 15 Jun 2011 15:21:56 +0000 (-0400) Subject: Add jump anim to all the Gaks X-Git-Tag: xonotic-v0.5.0~199^2~19 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d20abc72303a0dd4db87a52ad5c3137d2b200ee0;p=xonotic%2Fxonotic-data.pk3dir.git Add jump anim to all the Gaks --- diff --git a/models/player/gak.iqm b/models/player/gak.iqm index 533df54ac..c423ecd41 100644 Binary files a/models/player/gak.iqm and b/models/player/gak.iqm differ diff --git a/models/player/gak.iqm.framegroups b/models/player/gak.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gak.iqm.framegroups +++ b/models/player/gak.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/gak_lod1.iqm b/models/player/gak_lod1.iqm index b1f48c31c..8b4b72dc7 100644 Binary files a/models/player/gak_lod1.iqm and b/models/player/gak_lod1.iqm differ diff --git a/models/player/gak_lod1.iqm.framegroups b/models/player/gak_lod1.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gak_lod1.iqm.framegroups +++ b/models/player/gak_lod1.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/gak_lod2.iqm b/models/player/gak_lod2.iqm index 001e2a0e7..f4a808044 100644 Binary files a/models/player/gak_lod2.iqm and b/models/player/gak_lod2.iqm differ diff --git a/models/player/gak_lod2.iqm.framegroups b/models/player/gak_lod2.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gak_lod2.iqm.framegroups +++ b/models/player/gak_lod2.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/gakarmored.iqm b/models/player/gakarmored.iqm index b77766e0d..400812c5b 100644 Binary files a/models/player/gakarmored.iqm and b/models/player/gakarmored.iqm differ diff --git a/models/player/gakarmored.iqm.framegroups b/models/player/gakarmored.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gakarmored.iqm.framegroups +++ b/models/player/gakarmored.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/gakarmored_lod1.iqm b/models/player/gakarmored_lod1.iqm index 6e7c68444..27f7e03a7 100644 Binary files a/models/player/gakarmored_lod1.iqm and b/models/player/gakarmored_lod1.iqm differ diff --git a/models/player/gakarmored_lod1.iqm.framegroups b/models/player/gakarmored_lod1.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gakarmored_lod1.iqm.framegroups +++ b/models/player/gakarmored_lod1.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/gakarmored_lod2.iqm b/models/player/gakarmored_lod2.iqm index e259d14ef..2d8fa0d64 100644 Binary files a/models/player/gakarmored_lod2.iqm and b/models/player/gakarmored_lod2.iqm differ diff --git a/models/player/gakarmored_lod2.iqm.framegroups b/models/player/gakarmored_lod2.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gakarmored_lod2.iqm.framegroups +++ b/models/player/gakarmored_lod2.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/gakmasked.iqm b/models/player/gakmasked.iqm index 557324371..2c283abff 100644 Binary files a/models/player/gakmasked.iqm and b/models/player/gakmasked.iqm differ diff --git a/models/player/gakmasked.iqm.framegroups b/models/player/gakmasked.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gakmasked.iqm.framegroups +++ b/models/player/gakmasked.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/gakmasked_lod1.iqm b/models/player/gakmasked_lod1.iqm index 07d81d9a2..e5e58a762 100644 Binary files a/models/player/gakmasked_lod1.iqm and b/models/player/gakmasked_lod1.iqm differ diff --git a/models/player/gakmasked_lod1.iqm.framegroups b/models/player/gakmasked_lod1.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gakmasked_lod1.iqm.framegroups +++ b/models/player/gakmasked_lod1.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file diff --git a/models/player/gakmasked_lod2.iqm b/models/player/gakmasked_lod2.iqm index ebe8b41a2..142e28a57 100644 Binary files a/models/player/gakmasked_lod2.iqm and b/models/player/gakmasked_lod2.iqm differ diff --git a/models/player/gakmasked_lod2.iqm.framegroups b/models/player/gakmasked_lod2.iqm.framegroups index 9dc589e5c..94baca733 100644 --- a/models/player/gakmasked_lod2.iqm.framegroups +++ b/models/player/gakmasked_lod2.iqm.framegroups @@ -6,19 +6,19 @@ 112 16 15.000000 0 // duckjump 128 15 5.000000 1 // duckidle 143 41 5.000000 1 // idle -184 21 25.000000 0 // jump -205 15 15.000000 0 // painone -220 17 15.000000 0 // paintwo -237 3 15.000000 0 // shoot -240 21 15.000000 1 // taunt -261 21 35.000000 1 // run -282 21 35.000000 1 // runbackwards -303 21 35.000000 1 // strafeleft -324 21 35.000000 1 // straferight -345 2 15.000000 0 // deadone -347 2 15.000000 0 // deadtwo -349 21 35.000000 1 // forwardright -370 21 35.000000 1 // forwardleft -391 21 35.000000 1 // backright -412 21 30.000000 1 // backleft -433 21 20.000000 0 // melee \ No newline at end of file +184 160 25.000000 0 // jump +344 15 15.000000 0 // painone +359 17 15.000000 0 // paintwo +376 3 15.000000 0 // shoot +379 21 15.000000 1 // taunt +400 21 35.000000 1 // run +421 21 35.000000 1 // runbackwards +442 21 35.000000 1 // strafeleft +463 21 35.000000 1 // straferight +484 2 15.000000 0 // deadone +486 2 15.000000 0 // deadtwo +488 21 35.000000 1 // forwardright +598 21 35.000000 1 // forwardleft +530 21 35.000000 1 // backright +551 21 30.000000 1 // backleft +572 21 20.000000 0 // melee \ No newline at end of file