From: Mario Date: Sat, 20 Apr 2013 16:24:29 +0000 (+1000) Subject: Set moveto z origin to monster's z origin (fixes monsters trying to "jump" to their... X-Git-Tag: xonotic-v0.8.0~241^2^2~331 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=d0d8caf25cb20f0d8f91879601dcb5b081eae39f;p=xonotic%2Fxonotic-data.pk3dir.git Set moveto z origin to monster's z origin (fixes monsters trying to "jump" to their target) --- diff --git a/qcsrc/server/monsters/lib/monsters.qc b/qcsrc/server/monsters/lib/monsters.qc index 3ed9b2072..f1f68cf6b 100644 --- a/qcsrc/server/monsters/lib/monsters.qc +++ b/qcsrc/server/monsters/lib/monsters.qc @@ -588,6 +588,7 @@ void monster_move(float runspeed, float walkspeed, float stopspeed, float manim_ vector angles_face = vectoangles(self.moveto - self.origin); vector owner_face = vectoangles(self.monster_owner.origin - self.origin); vector enemy_face = vectoangles(self.enemy.origin - self.origin); + self.moveto_z = self.origin_z; if(self.state != MONSTER_STATE_ATTACK_LEAP) {