From: terencehill Date: Fri, 7 Aug 2015 15:01:31 +0000 (+0200) Subject: Fix not working notification about missing teams in KeyHunt (outdated notification... X-Git-Tag: xonotic-v0.8.1~16^2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=cd54884762c6bf869ceb9b52dc3f44a17ae379b1;p=xonotic%2Fxonotic-data.pk3dir.git Fix not working notification about missing teams in KeyHunt (outdated notification parameters) and use the improved system used in CA and FT to detect changes of missing teams --- diff --git a/qcsrc/common/notifications.qh b/qcsrc/common/notifications.qh index 1f1e9828c..f7a6cef38 100644 --- a/qcsrc/common/notifications.qh +++ b/qcsrc/common/notifications.qh @@ -718,7 +718,6 @@ void Send_Notification_WOCOVA( MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_ROUNDSTART, 0, 1, "", CPID_KEYHUNT_OTHER, "1 f1", _("^F4Round will start in ^COUNT"), "") \ MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_SCAN, 0, 1, "", CPID_KEYHUNT_OTHER, "f1 0", _("^BGScanning frequency range..."), "") \ MULTITEAM_CENTER(1, CENTER_KEYHUNT_START_, 4, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGYou are starting with the ^TC^TT Key"), "") \ - MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_WAIT, 0, 1, "missing_teams", CPID_KEYHUNT_OTHER, "0 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \ MSG_CENTER_NOTIF(1, CENTER_LMS_NOLIVES, 0, 0, "", CPID_LMS, "0 0", _("^BGYou have no lives left, you must wait until the next match"), "") \ MSG_CENTER_NOTIF(1, CENTER_MISSING_TEAMS, 0, 1, "missing_teams", CPID_MISSING_TEAMS, "-1 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \ MSG_CENTER_NOTIF(1, CENTER_MISSING_PLAYERS, 0, 1, "f1", CPID_MISSING_PLAYERS, "-1 0", _("^BGWaiting for %s player(s) to join..."), "") \ diff --git a/qcsrc/server/mutators/gamemode_keyhunt.qc b/qcsrc/server/mutators/gamemode_keyhunt.qc index 3771093a2..5fa2f6db2 100644 --- a/qcsrc/server/mutators/gamemode_keyhunt.qc +++ b/qcsrc/server/mutators/gamemode_keyhunt.qc @@ -871,6 +871,8 @@ float kh_CheckPlayers(float num) return 0; } +#define KH_READY_TEAMS() (!p1 + !p2 + ((kh_teams >= 3) ? !p3 : p3) + ((kh_teams >= 4) ? !p4 : p4)) +#define KH_READY_TEAMS_OK() (KH_READY_TEAMS() == kh_teams) void kh_WaitForPlayers() // delay start of the round until enough players are present { if(time < game_starttime) @@ -879,15 +881,35 @@ void kh_WaitForPlayers() // delay start of the round until enough players are p return; } + static float prev_missing_teams_mask; float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3); - if (!(p1 || p2 || p3 || p4)) + if(KH_READY_TEAMS_OK()) { + if(prev_missing_teams_mask > 0) + Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS); + prev_missing_teams_mask = -1; Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound); } else { - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); + if(player_count == 0) + { + if(prev_missing_teams_mask > 0) + Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS); + prev_missing_teams_mask = -1; + } + else + { + float missing_teams_mask = (!!p1) + (!!p2) * 2; + if(kh_teams >= 3) missing_teams_mask += (!!p3) * 4; + if(kh_teams >= 4) missing_teams_mask += (!!p4) * 8; + if(prev_missing_teams_mask != missing_teams_mask) + { + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_MISSING_TEAMS, missing_teams_mask); + prev_missing_teams_mask = missing_teams_mask; + } + } kh_Controller_SetThink(1, kh_WaitForPlayers); } } @@ -912,10 +934,9 @@ void kh_StartRound() // runs at the start of each round } float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3); - if(p1 || p2 || p3 || p4) + if(!KH_READY_TEAMS_OK()) { kh_Controller_SetThink(1, kh_WaitForPlayers); - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); return; }