From: Mario Date: Sat, 5 Nov 2016 02:43:35 +0000 (+1000) Subject: Merge branch 'master' into Mario/wepent_experimental X-Git-Tag: xonotic-v0.8.2~326^2~35 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=cd4892b9fcd32bd4887f0b3bc2503894520945c7;p=xonotic%2Fxonotic-data.pk3dir.git Merge branch 'master' into Mario/wepent_experimental # Conflicts: # qcsrc/client/view.qc # qcsrc/common/weapons/weapon/tuba.qc --- cd4892b9fcd32bd4887f0b3bc2503894520945c7 diff --cc qcsrc/common/weapons/weapon/hagar.qc index aa564565b,684ee75d3..eff656a6e --- a/qcsrc/common/weapons/weapon/hagar.qc +++ b/qcsrc/common/weapons/weapon/hagar.qc @@@ -316,10 -313,10 +316,10 @@@ void W_Hagar_Attack2_Load(Weapon thiswe { // loadable hagar secondary attack, must always run each frame - if(time < game_starttime || PS(actor).m_switchweapon != WEP_HAGAR) + if(time < game_starttime) return; - bool loaded = actor.hagar_load >= WEP_CVAR_SEC(hagar, load_max); + bool loaded = actor.(weaponentity).hagar_load >= WEP_CVAR_SEC(hagar, load_max); // this is different than WR_CHECKAMMO when it comes to reloading bool enough_ammo;