From: terencehill Date: Tue, 23 Apr 2013 17:42:01 +0000 (+0200) Subject: Fix "No start weapons" radio button: g_start_weapon_fireball was missing and g_start_... X-Git-Tag: xonotic-v0.7.0~67^2~5 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=ccd406c8fece471f02d1c6b38b278e563198372b;p=xonotic%2Fxonotic-data.pk3dir.git Fix "No start weapons" radio button: g_start_weapon_fireball was missing and g_start_weapon_minelayer was duplicated --- diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c b/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c index be9370bf4..25d37a273 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c +++ b/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.c @@ -252,7 +252,7 @@ void XonoticMutatorsDialog_fill(entity me) me.TDempty(me, 0.2); me.TD(me, 1, 1.8, e = makeXonoticRadioButton(1, "g_start_weapon_laser", "0", _("No start weapons"))); e.cvarOffValue = "-1"; - makeMulti(e, "g_start_weapon_shotgun g_start_weapon_uzi g_start_weapon_grenadelauncher g_start_weapon_minelayer g_start_weapon_electro g_start_weapon_crylink g_start_weapon_nex g_start_weapon_hagar g_start_weapon_rocketlauncher g_start_weapon_rifle g_start_weapon_hlac g_start_weapon_seeker g_start_weapon_minstanex g_start_weapon_hook g_start_weapon_porto g_start_weapon_tuba g_start_weapon_minelayer"); + makeMulti(e, "g_start_weapon_shotgun g_start_weapon_uzi g_start_weapon_grenadelauncher g_start_weapon_minelayer g_start_weapon_electro g_start_weapon_crylink g_start_weapon_nex g_start_weapon_hagar g_start_weapon_rocketlauncher g_start_weapon_porto g_start_weapon_minstanex g_start_weapon_hook g_start_weapon_hlac g_start_weapon_rifle g_start_weapon_fireball g_start_weapon_seeker g_start_weapon_tuba"); me.gotoRC(me, me.rows - 1, 0); me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));