From: Mario Date: Fri, 24 Jul 2020 05:13:44 +0000 (+1000) Subject: Set sv_playerphysicsqc to 1 in Xonotic's configuration to ensure it stays enabled... X-Git-Tag: xonotic-v0.8.5~834 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=cc67379894e39c0dfa2d0d653fe8331a73a98e89;p=xonotic%2Fxonotic-data.pk3dir.git Set sv_playerphysicsqc to 1 in Xonotic's configuration to ensure it stays enabled regardless of the engine used --- diff --git a/xonotic-server.cfg b/xonotic-server.cfg index ef011cffb..85923c8ea 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -65,6 +65,7 @@ set g_respawn_ghosts_alpha 1 "respawn ghost alpha" set sv_gibhealth 100 "Minus health a dead body must have in order to get gibbed" // use default physics +sv_playerphysicsqc 1 set sv_friction_on_land 0 "movement friction applied for half a second upon landing on the ground" set sv_friction_slick 0.5 "movement friction while on slick surfaces"