From: halogene Date: Thu, 24 Apr 2014 12:02:00 +0000 (+0000) Subject: (Commit created by redmine exporter script from page "Halogene's_Newbie_Corner" versi... X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=cab6e30d3e163a18a0a68b6820be76df97e61269;p=xonotic%2Fxonotic.wiki.git (Commit created by redmine exporter script from page "Halogene's_Newbie_Corner" version 33) --- diff --git a/Halogene's_Newbie_Corner.textile b/Halogene's_Newbie_Corner.textile index b74a43a..2d37e6f 100644 --- a/Halogene's_Newbie_Corner.textile +++ b/Halogene's_Newbie_Corner.textile @@ -203,7 +203,7 @@ The strong negative push force of crylink secondary can also be used for acceler h3. Nex !http://www.xonotic.org/m/uploads/2014/04/Nex2-thumb.png(Nex)!:http://www.xonotic.org/m/uploads/2012/12/Nex2.png -In the hands of a player with a good aim the nex is probably the most powerful weapon in the entire game. It fires a single beam with zero spread that will instantly hit anything in its way and will even shoot through other players. You'll notice a small ring around the crosshair when holding the nex in your hands. If the ring is full, the nex is charged (and also starts to glow red). Charging happens automatically once you hold the weapon, and it does not cost any ammo. Upon firing, the nex obviously discharges and starts to recharge unless you switch to another weapon (what you should do, but more about weapon combos in the next issue). If charged, the nex deals 80 dmg, if you shoot with it immediately again, it deals 64 dmg, minimum damage you can deal with nex is 59 (if you switch to another weapon immediately after shooting and then shoot nex immediately after reswitching to nex, so it doesn't have the refire time for recharging). +In the hands of a player with a good aim the nex is probably the most powerful weapon in the entire game. It fires a single beam with zero spread that will instantly hit anything in its way and will even shoot through other players. You'll notice a small ring around the crosshair when holding the nex in your hands. If the ring is full, the nex is charged (and also starts to glow red). Charging happens automatically once you hold the weapon, and it does not cost any ammo. Upon firing, the nex obviously discharges and starts to recharge unless you switch to another weapon (what you should do, but more about weapon combos [[Halogene's Newbie Corner#Weapon Combos|later]]). If charged, the nex deals 80 dmg, if you shoot with it immediately again, it deals 64 dmg, minimum damage you can deal with nex is 59 (if you switch to another weapon immediately after shooting and then shoot nex immediately after reswitching to nex, so it doesn't have the refire time for recharging). Secondary fire only zooms in, as the weapon is strong enough as it is even without a secondary fire mode.