From: Mario Date: Thu, 16 Jul 2020 12:06:28 +0000 (+1000) Subject: Link .clipgroup with CSQC on networked models so that collision matches in engines... X-Git-Tag: xonotic-v0.8.5~860 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=c95332a95bd61d0c1734e92c9675ee3657dc2fa3;p=xonotic%2Fxonotic-data.pk3dir.git Link .clipgroup with CSQC on networked models so that collision matches in engines with the clipgroup extension --- diff --git a/qcsrc/common/csqcmodel_settings.qh b/qcsrc/common/csqcmodel_settings.qh index 96836a38e..f342bdde7 100644 --- a/qcsrc/common/csqcmodel_settings.qh +++ b/qcsrc/common/csqcmodel_settings.qh @@ -65,7 +65,8 @@ CSQCMODEL_PROPERTY(BIT(13), int, ReadInt24_t, WriteInt24_t, dphitcontentsmask) \ CSQCMODEL_PROPERTY(BIT(14), TAG_VIEWLOC_TYPE, ReadShort, WriteEntity, TAG_VIEWLOC_NAME) \ CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, multijump_count) \ - CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype) + CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype) \ + CSQCMODEL_PROPERTY(BIT(17), int, ReadByte, WriteByte, clipgroup) // TODO get rid of colormod/glowmod here; also get rid of some useless properties on non-players that only exist for CopyBody // add hook function calls here