From: havoc Date: Sat, 27 Feb 2010 21:10:42 +0000 (+0000) Subject: don't apply motionblur when rendering to an envmap X-Git-Tag: xonotic-v0.1.0preview~230^2~439 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=c678ac88ae44d7ee40e4706f107c481426179642;p=xonotic%2Fdarkplaces.git don't apply motionblur when rendering to an envmap git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10030 d7cf8633-e32d-0410-b094-e92efae38249 --- diff --git a/gl_rmain.c b/gl_rmain.c index 1df0dff0..8b75a1c7 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -7897,7 +7897,7 @@ static void R_BlendView(void) cl.motionbluralpha *= lhrandom(1 - r_motionblur_randomize.value, 1 + r_motionblur_randomize.value); cl.motionbluralpha = bound(0, cl.motionbluralpha, r_motionblur_maxblur.value); // apply the blur - if (cl.motionbluralpha > 0) + if (cl.motionbluralpha > 0 && !r_refdef.envmap) { GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); GL_Color(1, 1, 1, cl.motionbluralpha);