From: Martin Taibr Date: Sun, 18 Aug 2019 12:35:13 +0000 (+0200) Subject: increase ctf autoreturn X-Git-Tag: xonotic-v0.8.5~1273^2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=c5700627afc2c760e07fd6a8c99f115178faff5b;p=xonotic%2Fxonotic-data.pk3dir.git increase ctf autoreturn --- diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 57c9f7b70..75dcc6435 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -238,7 +238,7 @@ set g_ctf_leaderboard 0 "show top capture times in the scoreboard" set g_ctf_flag_return 1 "auto return the flag to base when touched by a teammate" set g_ctf_flag_return_carrying 0 "(manual return mode) auto return the flag to base if touched by a flag carrier" set g_ctf_flag_return_carried_radius 100 "allow flags to be returned by carrier if base is within this radius" -set g_ctf_flag_return_time 15 "automatically return the flag to base after this amount of time" +set g_ctf_flag_return_time 30 "automatically return the flag to base after this amount of time" set g_ctf_flag_return_dropped 100 "automatically return the flag to base if dropped within this distance from base (in qu)" set g_ctf_flag_return_damage 0 "allow the flag to be damaged, reducing time needed to automatically return to base" set g_ctf_flag_return_damage_delay 0 "how much time the flag takes to automatically return to base if it falls into lava/slime/trigger hurt"