From: Mircea Kitsune Date: Mon, 9 Jan 2012 23:22:19 +0000 (+0200) Subject: Since Samual found the cvar description confusing, make it more clear X-Git-Tag: xonotic-v0.6.0~110^2^2~28 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=c4e0cecc14fdf29e7f82d18801fd30b93de567d1;p=xonotic%2Fxonotic-data.pk3dir.git Since Samual found the cvar description confusing, make it more clear --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index ae24a8eca..0ac407ea3 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -321,7 +321,7 @@ set g_telefrags_teamplay 1 "never telefrag team mates" set g_telefrags_avoid 1 "when teleporters have a random destination, avoid teleporting to locations where a telefrag would happen" set g_teleport_maxspeed 0 "maximum speed that a player can keep when going through a teleporter (if a misc_teleporter_dest also has a cap the smallest one of these will be used), 0 = don't limit, -1 = keep no speed" -set cl_damageeffect 1 "enable weapon damage effects. 1 enables the feature on skeletal models, 2 on all objects" +set cl_damageeffect 1 "enable weapon damage effects. 1 enables the feature on skeletal models, 2 on any model" set cl_damageeffect_ticrate 0.1 "particle spawn rate" set cl_damageeffect_bones 5 "how many damages to allow on a rigged mesh at once (non-skeletal objects are limited to one)" set cl_damageeffect_distribute 1 "divide particle intensity if multiple damages are present"