From: Mario Date: Sat, 20 Apr 2013 14:49:44 +0000 (+1000) Subject: Fix turrets still shooting when match ends X-Git-Tag: xonotic-v0.8.0~241^2^2~335 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=c46b30335bb8d547ddc2176de73ed21a81388556;p=xonotic%2Fxonotic-data.pk3dir.git Fix turrets still shooting when match ends --- diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index b2b46b294..9c8679978 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -666,7 +666,7 @@ void td_Initialize() MUTATOR_HOOKFUNCTION(td_TurretValidateTarget) { - if(time < game_starttime || current_phase != PHASE_COMBAT) + if(time < game_starttime || current_phase != PHASE_COMBAT || gameover) { turret_target = world; return FALSE; // battle hasn't started