From: TimePath Date: Wed, 10 Dec 2014 20:51:20 +0000 (+1100) Subject: Fix air acceleration the same way X-Git-Tag: xonotic-v0.8.1~38^2~88 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=bfd02016d56fc7449e5e870a71c348cc437dc02b;p=xonotic%2Fxonotic-data.pk3dir.git Fix air acceleration the same way moveflags are a lie --- diff --git a/qcsrc/common/physics.qc b/qcsrc/common/physics.qc index 635f31576..b4468e0bf 100644 --- a/qcsrc/common/physics.qc +++ b/qcsrc/common/physics.qc @@ -66,7 +66,7 @@ void Physics_AddStats() #define GAMEPLAYFIX_GRAVITYUNAFFECTEDBYTICRATE moveflags & MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE #define GAMEPLAYFIX_NOGRAVITYONGROUND cvar("sv_gameplayfix_nogravityonground") - #define GAMEPLAYFIX_Q2AIRACCELERATE moveflags & MOVEFLAG_Q2AIRACCELERATE + #define GAMEPLAYFIX_Q2AIRACCELERATE cvar("sv_gameplayfix_q2airaccelerate") #define IS_DUCKED(s) (s.pmove_flags & PMF_DUCKED) #define SET_DUCKED(s) s.pmove_flags |= PMF_DUCKED