From: Mirio Date: Mon, 14 Aug 2017 16:36:50 +0000 (+0000) Subject: Update Capture the Flag X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=bd6bb32083881eef7f09fc3ca9a2e2db5831df11;p=xonotic%2Fxonotic.wiki.git Update Capture the Flag --- diff --git a/Capture-the-Flag.md b/Capture-the-Flag.md index 74e4323..ec459c5 100644 --- a/Capture-the-Flag.md +++ b/Capture-the-Flag.md @@ -54,6 +54,7 @@ There are three basic types of level layouts that tend to be favored. Each has i Maps with a straightforward, linear route from flag to flag. The map is typically divided into three portions: a base area for each team, with a middle area connecting both of them to one another. **Maps**: Geoplanetary, Space-Elevator + **Advantages**: Teammate positions on map are apparent, with attacker, defender, and roamer clearly defined. Fastest way to base is also apparent, with detours leading to health and items. These maps are great for new players because of the simplicity of the layout. Stalemates are easily resolved due to there being no real hiding place for flag carriers. **Disadvantages**: Very easy to defend which results in camping, often making predictable game play. @@ -63,6 +64,7 @@ Maps with a straightforward, linear route from flag to flag. The map is typicall These maps are often the same shape as rectangular maps, but have many different paths to the bases. They are often enclosed or semi-enclosed, which makes the paths tunnel-like (hence, like an ant hill or a termite mound). For effective play, more attention must be given to the mini-map and and teammate communication than in an ordinary rectangular map. **Maps**: Courtfun, Catharsis, Running Man CTF + **Advantages**: Interesting game play, making confrontation with the enemy less frequent, bringing the game back to capture the flag. Deference is a little harder unless spawn points are in base. **Disadvantages**: Carrier is easily hidden. Often resulting in a stalemates which slows game play. Players have to work all positions on the field to be successful. Game becomes very “chase to flag carrier through the tunnels”