From: FruitieX Date: Tue, 8 Jun 2010 14:50:29 +0000 (+0300) Subject: ahahaha fix a silly mistake (using same constant for many things) X-Git-Tag: xonotic-v0.1.0preview~541^2~99 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=bc10d6b47709b927103a1ced13051035f12e6fcb;p=xonotic%2Fxonotic-data.pk3dir.git ahahaha fix a silly mistake (using same constant for many things) --- diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index 2215b892a..5f1afb542 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -529,23 +529,23 @@ float MSG_SPREE = 2; float MSG_KILL_ACTION = 3; float MSG_KILL_ACTION_SPREE = 4; -float KILL_TEAM = 0; -float KILL_TEAM_SPREE = 1; -float KILL_FIRST_BLOOD = 2; -float KILL_FIRST_VICTIM = 3; -float KILL_TYPEFRAG = 4; -float KILL_TYPEFRAGGED = 5; -float KILL_FRAG = 6; -float KILL_FRAGGED = 7; -float KILL_SPREE = 8; -float KILL_END_SPREE = 9; -float KILL_SPREE_3 = 10; -float KILL_SPREE_5 = 11; -float KILL_SPREE_10 = 12; -float KILL_SPREE_15 = 13; -float KILL_SPREE_20 = 14; -float KILL_SPREE_25 = 15; -float KILL_SPREE_30 = 16; +float KILL_TEAM = 10301; +float KILL_TEAM_SPREE = 10302; +float KILL_FIRST_BLOOD = 10303; +float KILL_FIRST_VICTIM = 10304; +float KILL_TYPEFRAG = 10305; +float KILL_TYPEFRAGGED = 10306; +float KILL_FRAG = 10307; +float KILL_FRAGGED = 10308; +float KILL_SPREE = 10309; +float KILL_END_SPREE = 10310; +float KILL_SPREE_3 = 10311; +float KILL_SPREE_5 = 10312; +float KILL_SPREE_10 = 10313; +float KILL_SPREE_15 = 10314; +float KILL_SPREE_20 = 10315; +float KILL_SPREE_25 = 10316; +float KILL_SPREE_30 = 10317; // weapon requests float WR_SETUP = 1; // (SVQC) setup weapon data @@ -554,8 +554,8 @@ float WR_CHECKAMMO1 = 3; // (SVQC) checks ammo for weapon float WR_CHECKAMMO2 = 4; // (SVQC) checks ammo for weapon float WR_AIM = 5; // (SVQC) runs bot aiming code for this weapon float WR_PRECACHE = 6; // (CSQC and SVQC) precaches models/sounds used by this weapon -float WR_SUICIDEMESSAGE = 7; // (SVQC) sets w_deathtypestring or leaves it alone (and may inspect w_deathtype for details) -float WR_KILLMESSAGE = 8; // (SVQC) sets w_deathtypestring or leaves it alone +float WR_SUICIDEMESSAGE = 7; // (CSQC) sets w_deathtypestring or leaves it alone (and may inspect w_deathtype for details) +float WR_KILLMESSAGE = 8; // (CSQC) sets w_deathtypestring or leaves it alone float WR_RELOAD = 9; // (SVQC) does not need to do anything float WR_RESETPLAYER = 10; // (SVQC) does not need to do anything float WR_IMPACTEFFECT = 11; // (CSQC) impact effect