From: Mario Date: Sun, 1 Sep 2013 19:29:11 +0000 (+1000) Subject: Change miniboss spawnflag value to original Quake value X-Git-Tag: xonotic-v0.8.0~19^2~2 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b97ac0345a1e3a179afada375c724adda1e4d88e;p=xonotic%2Fxonotic-maps.pk3dir.git Change miniboss spawnflag value to original Quake value --- diff --git a/scripts/entities.ent b/scripts/entities.ent index beb24d88..527afe5d 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1927,7 +1927,7 @@ Animus. Undead doll which pounces at the enemy name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -1949,7 +1949,7 @@ Cerberus. Man's best enemy name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -1971,7 +1971,7 @@ Stingray. A swimming beast with poison stings name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -1993,7 +1993,7 @@ Knight. A cursed warrior from the depths of hell name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -2015,7 +2015,7 @@ Bruiser. A cursed medieval warrior name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -2037,7 +2037,7 @@ Brute. Chops down creatures like trees name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -2059,7 +2059,7 @@ Mage. Master of dark magic name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -2081,7 +2081,7 @@ Shambler. Summons lightning bolts with its large meat cleaving claws name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -2104,7 +2104,7 @@ Spider. Freezing ice or burning fire web, both lead to an 8-legged grave name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -2126,7 +2126,7 @@ Slime. A slimy explosives experiment come to life name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -2148,7 +2148,7 @@ Wyvern. Flies around shooting fireballs name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down @@ -2170,7 +2170,7 @@ Braaaiins! name that identifies this entity so it can be triggered 5=red, 14=blue -------- SPAWNFLAGS -------- -Spawn as mini-boss (slightly more powerful) +Spawn as mini-boss (slightly more powerful) Spawn when triggered Don't re-spawn Allow flying/swimming monsters to move up/down