From: Rudolf Polzer Date: Sat, 19 Mar 2011 21:07:07 +0000 (+0100) Subject: turn off vid_netwmfullscreen X-Git-Tag: xonotic-v0.5.0~305^2~29 X-Git-Url: https://git.rm.cloudns.org/?a=commitdiff_plain;h=b95d196eeaf0b0a4f1d4233e0e7ec1a10a708627;p=xonotic%2Fxonotic-data.pk3dir.git turn off vid_netwmfullscreen --- diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 8f9616948..a500cec9e 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -1945,10 +1945,6 @@ collision_endposnudge 1 set cl_lerpanim_maxdelta_framegroups 0.05 // must be faster than fastest weapon refire set cl_lerpanim_maxdelta_server 0.1 // must be slower than slowest server controlled anim (e.g. animinfo stuff) -// FIXME workaround for engine bug -sv_gameplayfix_nudgeoutofsolid 0 -// to div0: remove this once 5b7ac1706712977bbc0297d2d53294e73574c7cd (svn r9537) is in the stable branch of the engine again - // otherwise, antilag breaks sv_gameplayfix_consistentplayerprethink 1 @@ -2023,6 +2019,7 @@ scr_infobar_height 12 r_texture_dds_load_dxt1_noalpha 1 r_texture_dds_load_swdecode 1 // SW decode to quarter res if we want to load DDS but don't support the extension for it r_texture_dds_load_logfailure 0 // this engine feature SUCKS +set vid_netwmfullscreen 0 // doesn't support non-native res // particles optimization r_drawparticles_nearclip_min 8